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MSFS20 I have a problem with Projected Mesh.

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japan
78EA906B-DE8E-48DA-8930-D84731E6F3CF20240222234515_1.jpeg
9F808EB7-5968-4F03-A2C8-013E7E29DCF1p1 - コピー.png
I recently started making an airport Scenery. So, in order to draw Apron and MarkingLine, I tried drawing using Projected Mesh in MSFS SDK and exported it from Blender, but the color that should be displayed in Blender is not displayed in Mesh, it is pure white. become. I think it's probably the export settings or the material settings in blender, but does anyone know the cause? I'm in a lot of trouble.
 
View attachment 91594View attachment 91595I recently started making an airport Scenery. So, in order to draw Apron and MarkingLine, I tried drawing using Projected Mesh in MSFS SDK and exported it from Blender, but the color that should be displayed in Blender is not displayed in Mesh, it is pure white. become. I think it's probably the export settings or the material settings in blender, but does anyone know the cause? I'm in a lot of trouble.
Try using a texture, a tiny one will work for a plain color (e.g. 64x64)
Or Better, use a sheet/trim texture for several projected mesh (like markings, different type of lines and such)
 
View attachment 91594View attachment 91595I recently started making an airport Scenery. So, in order to draw Apron and MarkingLine, I tried drawing using Projected Mesh in MSFS SDK and exported it from Blender, but the color that should be displayed in Blender is not displayed in Mesh, it is pure white. become. I think it's probably the export settings or the material settings in blender, but does anyone know the cause? I'm in a lot of trouble.
Albedo colors don't work with PMs. You need to use vertex colors or a png texture
 
Try using a texture, a tiny one will work for a plain color (e.g. 64x64)
Or Better, use a sheet/trim texture for several projected mesh (like markings, different type of lines and such)
Thank you for your reply. I tried using blender right away, but when I exported it to PNG color, I got an error like this. How should I apply it?
 

Attachments

  • 21E2216A-BE83-40B9-9CB6-B00A09334B37プチャ.png
    21E2216A-BE83-40B9-9CB6-B00A09334B37プチャ.png
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Albedo colors don't work with PMs. You need to use vertex colors or a png texture
Thank you for your reply. I tried using blender right away, but when I exported it to PNG color, I got an error like this. How should I apply it?
 

Attachments

  • 21E2216A-BE83-40B9-9CB6-B00A09334B37プチャ.png
    21E2216A-BE83-40B9-9CB6-B00A09334B37プチャ.png
    683.7 KB · Views: 79
Did you enter a path in the exporter plugin for the location where to export your textures?



Inviato dal mio Mi 9 Lite utilizzando Tapatalk
 
初心者で何もかも分からないので申し訳ありません。Blenderのどこにどのように入力すればよいのでしょうか?
Here you go buddy

(Thanks Google translate)
536ef5a958bf6341cf49fc8e2391e3d7.jpg


Inviato dal mio Mi 9 Lite utilizzando Tapatalk
 
Here you go buddy

(Thanks Google translate)
536ef5a958bf6341cf49fc8e2391e3d7.jpg


Inviato dal mio Mi 9 Lite utilizzando Tapatalk
It's done! It was very helpful! I've been having trouble with this problem for 2 days... Thank you so much, if you need anything else please let me know! thank you! !
 

Attachments

  • A247F555-F5D4-4CDF-9A16-4B69BE0BBC0B20240223174137_1.jpeg
    A247F555-F5D4-4CDF-9A16-4B69BE0BBC0B20240223174137_1.jpeg
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