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Hello Everyone, I need a help with sound on SimObject, I started loosing my minds. I did try previously with .wav with same sound effect and didn't have luck. Got a licence from Wwise and did everything what's necessary to import inside own .PCK.
This is my code inside sound.xml
Here is model.xml
Animation does work on variable trigger, but I just cannot get sound to work.
This is my code inside sound.xml
XML:
<?xml version="1.0" encoding="utf-8"?>
<SoundInfo Version="0.1">
<WwisePackage>
<MainPackage Name="dpfly_hangar"/>
</WwisePackage>
<SimVarSounds>
<Sound WwiseData="true" WwiseEvent="hangaroceffect" LocalVarEX1="Hangar_DPFly_Open" />
</SimVarSounds>
</SoundInfo>
Here is model.xml
Code:
<?xml version="1.0" encoding="utf-8"?>
<ModelInfo guid="{fd3bdea1-673d-4c9c-8747-4b5c98ca9e7f}" version="1.1">
<LODS>
<LOD minSize="0.0" ModelFile="dpfly_hangar_LOD0.gltf"/>
<LOD minSize="0.0" ModelFile="dpfly_hangar_LOD1.gltf"/>
</LODS>
<Animation name="door1" guid="{4e51ed2b-c6fc-454e-a2af-68a224cd8faa}" length="200" type="Standard" />
<Animation name="door2" guid="{ef1e09e7-ba69-46b5-92c8-380d39fa60e7}" length="200" type="Standard" />
<Animation name="door3" guid="{8ab78c6a-15f6-4c0c-a6e9-3a5c8fc40604}" length="200" type="Standard" />
<Animation name="door4" guid="{005e44e3-db94-4db1-8128-1f95af915ff1}" length="200" type="Standard" />
<Behaviors>
<Include Path="Asobo\Generic\Index.xml"/>
<Component ID="Hangar_Door_1" Node="door1">
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>door1</ANIM_NAME>
<ANIM_LENGTH>200</ANIM_LENGTH>
<ANIM_CODE>(L:Hangar_DPFly_Open, Bool) 200 *</ANIM_CODE>
<ANIM_LAG>13.33</ANIM_LAG>
</UseTemplate>
</Component>
<Component ID="Hangar_Door_2" Node="door2">
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>door2</ANIM_NAME>
<ANIM_LENGTH>200</ANIM_LENGTH>
<ANIM_CODE>(L:Hangar_DPFly_Open, Bool) 200 *</ANIM_CODE>
<ANIM_LAG>13.33</ANIM_LAG>
</UseTemplate>
</Component>
<Component ID="Hangar_Door_3" Node="door3">
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>door3</ANIM_NAME>
<ANIM_LENGTH>200</ANIM_LENGTH>
<ANIM_CODE>(L:Hangar_DPFly_Open, Bool) 200 *</ANIM_CODE>
<ANIM_LAG>13.33</ANIM_LAG>
</UseTemplate>
</Component>
<Component ID="Hangar_Door_4" Node="door4">
<UseTemplate Name="ASOBO_GT_Anim_Code">
<ANIM_NAME>door4</ANIM_NAME>
<ANIM_LENGTH>200</ANIM_LENGTH>
<ANIM_CODE>(L:Hangar_DPFly_Open, Bool) 200 *</ANIM_CODE>
<ANIM_LAG>13.33</ANIM_LAG>
</UseTemplate>
</Component>
</Behaviors>
</ModelInfo>
Animation does work on variable trigger, but I just cannot get sound to work.