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MSFS24 Importing New Materials Error [SOLVED]

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53
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netherlands
Hi all,

Finally I'm getting around to start working properly with the MSFS2024 SDK. I'm trying to get my head around all the new changes and I'm having a problem, I haven't been able to figure out yet. I'm trying to import my images for my own MaterialLib and, doesn't really matter what I do, I'm getting an '<filename> is not relative to the package source dir' message. I've tried putting the files in the 'Sources' folder taken from the SimpleScenery sample (can't find any mention of that folder in the PackageDefinitions xml by the way), I've tried exporting it to a different folder (outside the project) and loading the images and I've tried to put them in the PackageSources\MaterialLib\texture, same message each time. Do I miss any 'new' way of thinking by Asobo? It doesn't seem to work for me as it did in MSFS2020...
 
I think they messed up the folders in 2024 simple scenery sample. There should be a texture folder in Sources. Otherwise just use the ones on the Package Sources.
Are you 3DS or Blender?
 
where is the error showing? Blender export ? sim build? not familiar with that error
- ensure you don't have packed textures.
 
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