hi, everyone! i worked through the issues with my car's FDE. now my issue is with the gauges. how do i make this texture appear in the simulator? i tried UV mapping by selecting a face from the sdk tutorial and it still doesn't appear. how do i create a texture sheet and make it appear in fsx? it only renders in 3ds max and i have it in the P3D Materials folder . After, how do i add & position the gauges to be where the speedometer is?