- Messages
- 115
- Country

I've been converting some sketchup models for Hobart, Tasmania out of the Sketchup 3D warehouse, and it occured to me that when processing individual models, there is a fair amount of wasted space on each texture, multiplied by the number of models, makes for a fair bit of wasted texture space.
Is it possible to design an interface where you can have individual models that share (and combine) textures with others? I know that if I combine them into one model in sketchup first it will achieve most of the same objectives, but this is often impractical in any circumstance where the terrain is anything but perfectly flat, and all the objects are in close proximity to each other.
Or conversely, can we combine sketchup models, process them, and then split them into individual objects?
cheers
Braedon
Is it possible to design an interface where you can have individual models that share (and combine) textures with others? I know that if I combine them into one model in sketchup first it will achieve most of the same objectives, but this is often impractical in any circumstance where the terrain is anything but perfectly flat, and all the objects are in close proximity to each other.
Or conversely, can we combine sketchup models, process them, and then split them into individual objects?
cheers
Braedon
