• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.


  1. jkustom56

    MSFS ModelConverterX Textures have become darker

    Hello, This is my first post. I have been making my own scenery objects for about 7 years. My method is to build Buildings such as hangars using TinkerCad, converting the STL file with MCX into .dae files, than painting/texturing in SketchUp, exporting the .KMZ file back to MCX to place them...
  2. makefreehand

    Texture inside model on Sketchup and blender looking good. But weird in msfs

    Hello! I have something weird on my texture and i couldn't figure it out what cause this. Does anyone know how to get rid of it? i've been modelling and texture on sketchup then export to blender and then use msfstoolkit on blender to export to msfs and most of my model will have something...
  3. makefreehand

    Texture inside model on Sketchup and blender looking good. But weird in msfs

    Hello! I have something weird on my texture and i couldn't figure it out what cause this. Does anyone know how to get rid of it? i've been modelling and texture on sketchup then export to blender and then use msfstoolkit on blender to export to msfs and most of my model will have something...
  4. ErethOllen

    MSFS PBR Metallic glance using SketchUP and MCX

    Good day everyone! Really struggling with the PBR. As seen on the photo, when I exported model using MCX, the in-sim look is not that great, has no metallic glance where it should be. I'm new to the modeling in general, and would really appreciate any help. I know that there should be some AO...
  5. haykal17

    Creating SODE Jetway using Sketchup and 3DSmax

    here's my tutorial on making jetway created in SketchUp worked with SODE, using 3dsmax it could also be done using Gmax but there is no built-in.SKP importer in Gmax
  6. J

    MSFS Glass material parameters

    Hi everyone, maybe I asked my question in the wrong forum, so I try once more here. It is actually MCX related. I made several scenery objects in Sketchup, exported them in Collada format and converted them to MSFS format using MCX. Everything is working fine so far except the window screens...
  7. J

    MSFS Transparent glass with Sketchup and MCX - Help, please!

    Hi Arno and everybody else, I started 3D modeling only recently and I'm getting along with Sketchup quite well so far. I know how to build scenery objects, export them to Collada, then convert them using MCX and place them in flight simulator 2020 SDK. But I can't get glass surfaces look...
  8. sleepy_t

    MSFS Light shining through the roof

    Dear members, I am currently getting to know 3D asset design using Sketchup and Blender for MSFS. One thing I noticed is, that there is light in places there shouldn't be after placing the objects in MSFS. The roof seems filled to me, but still there is light on the gable of the roof. Could...
  9. L

    Chaos Group Brings Real-Time to V-Ray 5 for SketchUp

    Full Spectrum of Visualization, from Real-Time to Photoreal Rendering, Now Available in SketchUp LOS ANGELES, Calif. – November 9, 2020 – Today, Chaos Group released V-Ray 5 for SketchUp, a new update that connects real-time and photorealistic rendering into a single workflow. With the...
  10. OnurDemirci

    P3D v3 : Multiple Issues About Custom Scenery (SketchUp Model) [SOLVED]

    Hi, In the last 4 days I'm trying to add a SketchUp model into Prepar 3D v3. Here is the link for the model : click But no matter how hard I try, I can't resolve some issues: I'm seeing the backside (or inside) of object no matter which angle I look Clouds and lights are always in front of...
  11. C

    Unable to export an object with ModelCoverterX

    I am trying to export a simple object made with Sketcup to use in Prepar3D V3, and...I can´t. I follow (I guess so) all the steps acording videos and tutorials from internet, but I always get an error message(Attached). So...please, help! I am desperate. I really would like to add some "hand...
  12. Rotornut44

    Sketchup to Blender - UV Mapping and Model Scale Issues

    Hello all, I'm still doing the bulk of my object/building modeling in Sketchup as I am much more efficient at building simple models in it than I am with Blender, especially when it comes to buildings. I have been utilizing Blender a lot more recently for the fact that is extremely easy to...
  13. E

    Scenery conflict

    I am using P3D 4.4 coupled with EZDOK 3, FSUIPS and have used ADE to fine tune airport taxiways. I have used Sketchup to model 3D objects and then convert them with MDX for placement with IS3. For some weird reason whenever my Wichita scenery goes active, aircraft engines shut down or will not...
  14. K

    P3D v4 No object found in the file error

    Hi, I started mu own project for 1 week now and I have a problem with MCX. I modelised my building with Sketchup. I export the 3D without texture with .dae file, I load it in my MCX, it's work, I export it and then when I set the building on ADE, my P3D V4 crash so I load my BGL on MCX and I...
  15. DirectDani

    I have a problem exporting my .bgl from ModelConverterX

    //// I yesterday exported the .mdl file i made with sketchup, and i put the texture files into Skive Airport/ Texture and the .bgl file into scenery along with the proper taxiway align and runway i made in ade175. //// The only thing i saw in the sim was the photoreal scenery but i didnt...
  16. kevinmdavis2010

    Helipad for 3d Warehouse Model

    Hello, Over the past few days, I created a thread "MDL File Issue," where I talked about my project involving converting a hospital model into a landable helipad for FSX. In that thread, I was able to get some of my questions answered. However, now I need a little help with some additional...
  17. Aidas Patas

    P3D v4 MCX cuts texture.

    The texture just cuts like that in mcx (see third img) In my sim, it looks like this (see 2nd image) And rendered model (first img) I have set my runway texture above the main texture.
  18. DirectDani

    Im looking for help and work!

    Thank you for reading! So im currently learning and studying Gmax/Bender/Sketchup for becoming an developer, I know it takes time for people/you to teach this. But i would greatly take the learning into small peaces for you to have your projects done as well. Im currectly "Trying" to develop an...
  19. Bulent Eroglu

    P3D v4 why doesn't the gp line up properly and make triangles ?

    I got some problems that I am willing to fixed so that i could process forward and finish this project. as shown on the images everything appears normal in model converter x and sketchup but when i open the simulator and take a look at it from top it doesn't look right at all. Texture wise...
  20. Bulent Eroglu

    P3D v4 runway markings and curved taxi lines

    whats the best way to design runway markings and curved taxi lines on sketchup? I can make aprons and import them into the sim without no problems now, thank good I am making some progress but I am having trouble with making actual markings. I really dont understand how .dds works i seen...