sketchup

  1. kevinmdavis2010

    Helipad for 3d Warehouse Model

    Hello, Over the past few days, I created a thread "MDL File Issue," where I talked about my project involving converting a hospital model into a landable helipad for FSX. In that thread, I was able to get some of my questions answered. However, now I need a little help with some additional...
  2. Aidas Patas

    P3D v4 MCX cuts texture.

    The texture just cuts like that in mcx (see third img) In my sim, it looks like this (see 2nd image) And rendered model (first img) I have set my runway texture above the main texture.
  3. DirectDani

    Im looking for help and work!

    Thank you for reading! So im currently learning and studying Gmax/Bender/Sketchup for becoming an developer, I know it takes time for people/you to teach this. But i would greatly take the learning into small peaces for you to have your projects done as well. Im currectly "Trying" to develop an...
  4. Bulent Eroglu

    P3D v4 why doesn't the gp line up properly and make triangles ?

    I got some problems that I am willing to fixed so that i could process forward and finish this project. as shown on the images everything appears normal in model converter x and sketchup but when i open the simulator and take a look at it from top it doesn't look right at all. Texture wise...
  5. Bulent Eroglu

    P3D v4 runway markings and curved taxi lines

    whats the best way to design runway markings and curved taxi lines on sketchup? I can make aprons and import them into the sim without no problems now, thank good I am making some progress but I am having trouble with making actual markings. I really dont understand how .dds works i seen...
  6. DiStOxX

    P3D v4 Shadow issue

    Hello ! :) I'm making my first airport with Sketchup and MCX, everything is going well exept one thing .. One of my buildings (of course, the biggest .. xD) doesn't cast or receive ANY shadow but in sketchup and in MCX I'm able to see the shadows, so I don't know where does it come from ! This...
  7. Bulent Eroglu

    P3D v4 Texture flickering and shape is not correct as the actual ground polygon.

    Hello, I made a ground polygon using Sketchup and I got few several problems. I can place it correctly without no problems at the location I want but what my main problem is that at the end the GP extends and flickers which makes it look very bad. I dont know if I have any mistakes while...
  8. Bulent Eroglu

    P3D v4 Texture flickering and shape is not correct as the actual ground polygon.

    Hello, I made a ground polygon using Sketchup and I got few several problems. I can place it correctly without no problems at the location I want but what my main problem is that at the end the GP extends and flickers which makes it look very bad. I dont know if I have any mistakes while...
  9. Leo2789

    FS2004 Looking for OBJ modeler/designer - Castles & Bridges (SketchUp/Gmax/Blender)

    Hello everyone! I am looking for anybody who might be interested in helping me out with a mega project I have in the making, of which you can read more about in the following thread: https://www.fsdeveloper.com/forum/threads/portugal-vfr-the-ultimate-complete-scenery-for-portugal-wip.442495/...
  10. Airside Developments

    How do I make realistic looking buildings?

    Hi all, I have started work on making ENRY. I have modeled and textured all of my buildings in Sketchup, but when I put them into my sim (P3D V3) I notice that they do not look as good as other developers buildings... They don't cast shadows on the ground and I can't find any settings in Model...
  11. christopherbritton

    [SKP/MCX] Stubborn model texture mapping issue.

    Hello. I'm throwing this thread into the 3D Objects General forum board because quite frankly I'm not sure exactly where it fits.. I've had this issue for a while and have ignored it until now since it has just been a minor texture issue. However, I would like to fix it. When viewing my model...
  12. N

    Sketchup to Blender

    so I have a objekt with texture in sketchup, and when I am trying to import the objekt to Blender, the objekt is mossigt it’s texture, how do I import the objekt with texture?
  13. Bungo

    Changing the origin/reference point of imported models

    I have a sketchup model that I exported to DAE and imported into sketchup. The 'origin' or reference point in MCX does not reflect the one set in Sketchup. is it possible to set the origin point and orientation in MCX prior to export? cheers Braedon
  14. S

    FSX SimFly Cox Bazaar (VGCB) HD

    Work in progress for Cox Bazaar Airport, Bangladesh in fsx, fsx se, p3d v3 and above. Cox's Bazar International Airport (IATA: CXB, ICAO: VGCB) is a domestic airport in the resort town of Cox's Bazar, Bangladesh. The airport serves mostly local and foreign tourists.
  15. Bungo

    MCX FEATURE Idea - Sketchup Processing - Multiple Models, Shared/Consolidated textures.

    I've been converting some sketchup models for Hobart, Tasmania out of the Sketchup 3D warehouse, and it occured to me that when processing individual models, there is a fair amount of wasted space on each texture, multiplied by the number of models, makes for a fair bit of wasted texture space...
  16. I

    Texture sheet for a 3d object

    First of all: Hi! I'm 16 years old and i'm new here:wave: My problem is how can I make a texture sheet for a building that I want to export to ADE. I've been looking for tutorials. I saw a pdf that explains everything very good except the texture sheet. At least I don't understand anything...
  17. A

    Giving up in sheer frustration !!

    Newbie to FSX development. I have read dozens of 'How to....', watched vidoes until my eyes are square. I just can't figure out what is wrong and now on the verge of giving up and reverting back to X-Plane development where it works everytime with just a few mouse clicks. So here's what I've...
  18. S

    SimFly Baghdogra X BETA

    Baghdogra VEBD is a airport in India. I have just completed making the beta version of the scenery. Download from the link -http://simflydevelopers.wixsite.com/simflydevelopers/baghdogra-airport-vebd FEATURES- 1. High detailed representation of Baghdoghra Customs Airport (VEBD). 2. Includes...
  19. K

    Apron lights

    Hello everone, I am new to the forum. I wanted to say hello! : D Sorry if I write in the wrong section. we do the scene and made an apron and set up to three lamps made in SketchUp. They gently lit under the influence of added Convecter model X. I wish illuminated the entire apron. I mean, I...
Top