• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.


  1. OnurDemirci

    P3D v3 : Multiple Issues About Custom Scenery (SketchUp Model) [SOLVED]

    Hi, In the last 4 days I'm trying to add a SketchUp model into Prepar 3D v3. Here is the link for the model : click But no matter how hard I try, I can't resolve some issues: I'm seeing the backside (or inside) of object no matter which angle I look Clouds and lights are always in front of...
  2. C

    Unable to export an object with ModelCoverterX

    I am trying to export a simple object made with Sketcup to use in Prepar3D V3, and...I can´t. I follow (I guess so) all the steps acording videos and tutorials from internet, but I always get an error message(Attached). So...please, help! I am desperate. I really would like to add some "hand...
  3. christopherbritton

    Sketchup to Blender - UV Mapping and Model Scale Issues

    Hello all, I'm still doing the bulk of my object/building modeling in Sketchup as I am much more efficient at building simple models in it than I am with Blender, especially when it comes to buildings. I have been utilizing Blender a lot more recently for the fact that is extremely easy to...
  4. E

    Scenery conflict

    I am using P3D 4.4 coupled with EZDOK 3, FSUIPS and have used ADE to fine tune airport taxiways. I have used Sketchup to model 3D objects and then convert them with MDX for placement with IS3. For some weird reason whenever my Wichita scenery goes active, aircraft engines shut down or will not...
  5. K

    P3D v4 No object found in the file error

    Hi, I started mu own project for 1 week now and I have a problem with MCX. I modelised my building with Sketchup. I export the 3D without texture with .dae file, I load it in my MCX, it's work, I export it and then when I set the building on ADE, my P3D V4 crash so I load my BGL on MCX and I...
  6. DirectDani

    I have a problem exporting my .bgl from ModelConverterX

    //// I yesterday exported the .mdl file i made with sketchup, and i put the texture files into Skive Airport/ Texture and the .bgl file into scenery along with the proper taxiway align and runway i made in ade175. //// The only thing i saw in the sim was the photoreal scenery but i didnt...
  7. kevinmdavis2010

    Helipad for 3d Warehouse Model

    Hello, Over the past few days, I created a thread "MDL File Issue," where I talked about my project involving converting a hospital model into a landable helipad for FSX. In that thread, I was able to get some of my questions answered. However, now I need a little help with some additional...
  8. Aidas Patas

    P3D v4 MCX cuts texture.

    The texture just cuts like that in mcx (see third img) In my sim, it looks like this (see 2nd image) And rendered model (first img) I have set my runway texture above the main texture.
  9. DirectDani

    Im looking for help and work!

    Thank you for reading! So im currently learning and studying Gmax/Bender/Sketchup for becoming an developer, I know it takes time for people/you to teach this. But i would greatly take the learning into small peaces for you to have your projects done as well. Im currectly "Trying" to develop an...
  10. Bulent Eroglu

    P3D v4 why doesn't the gp line up properly and make triangles ?

    I got some problems that I am willing to fixed so that i could process forward and finish this project. as shown on the images everything appears normal in model converter x and sketchup but when i open the simulator and take a look at it from top it doesn't look right at all. Texture wise...
  11. Bulent Eroglu

    P3D v4 runway markings and curved taxi lines

    whats the best way to design runway markings and curved taxi lines on sketchup? I can make aprons and import them into the sim without no problems now, thank good I am making some progress but I am having trouble with making actual markings. I really dont understand how .dds works i seen...
  12. DiStOxX

    P3D v4 Shadow issue

    Hello ! :) I'm making my first airport with Sketchup and MCX, everything is going well exept one thing .. One of my buildings (of course, the biggest .. xD) doesn't cast or receive ANY shadow but in sketchup and in MCX I'm able to see the shadows, so I don't know where does it come from ! This...
  13. Bulent Eroglu

    P3D v4 Texture flickering and shape is not correct as the actual ground polygon.

    Hello, I made a ground polygon using Sketchup and I got few several problems. I can place it correctly without no problems at the location I want but what my main problem is that at the end the GP extends and flickers which makes it look very bad. I dont know if I have any mistakes while...
  14. Bulent Eroglu

    P3D v4 Texture flickering and shape is not correct as the actual ground polygon.

    Hello, I made a ground polygon using Sketchup and I got few several problems. I can place it correctly without no problems at the location I want but what my main problem is that at the end the GP extends and flickers which makes it look very bad. I dont know if I have any mistakes while...
  15. Leo2789

    FS2004 Looking for OBJ modeler/designer - Castles & Bridges (SketchUp/Gmax/Blender)

    Hello everyone! I am looking for anybody who might be interested in helping me out with a mega project I have in the making, of which you can read more about in the following thread: https://www.fsdeveloper.com/forum/threads/portugal-vfr-the-ultimate-complete-scenery-for-portugal-wip.442495/...
  16. Airside Developments

    How do I make realistic looking buildings?

    Hi all, I have started work on making ENRY. I have modeled and textured all of my buildings in Sketchup, but when I put them into my sim (P3D V3) I notice that they do not look as good as other developers buildings... They don't cast shadows on the ground and I can't find any settings in Model...
  17. christopherbritton

    [SKP/MCX] Stubborn model texture mapping issue.

    Hello. I'm throwing this thread into the 3D Objects General forum board because quite frankly I'm not sure exactly where it fits.. I've had this issue for a while and have ignored it until now since it has just been a minor texture issue. However, I would like to fix it. When viewing my model...
  18. N

    Sketchup to Blender

    so I have a objekt with texture in sketchup, and when I am trying to import the objekt to Blender, the objekt is mossigt it’s texture, how do I import the objekt with texture?
  19. Bungo

    Changing the origin/reference point of imported models

    I have a sketchup model that I exported to DAE and imported into sketchup. The 'origin' or reference point in MCX does not reflect the one set in Sketchup. is it possible to set the origin point and orientation in MCX prior to export? cheers Braedon
  20. S

    FSX SimFly Cox Bazaar (VGCB) HD

    Work in progress for Cox Bazaar Airport, Bangladesh in fsx, fsx se, p3d v3 and above. Cox's Bazar International Airport (IATA: CXB, ICAO: VGCB) is a domestic airport in the resort town of Cox's Bazar, Bangladesh. The airport serves mostly local and foreign tourists.