Bloody question on my part probably, but on the learning curve with MCX.
Up to last week, I have been using MCX and LibraryCreator to make some FSX sceneries suitable for my P3D4, and was rather satisfied with the results.
This morning, I was notified about a brand new development release, thus downloaded and installed it.
If I am now trying to import objects from a bgl file (freeware scenery for my own personal use) to export them as P3D4 mdl's, the textures do no more show up on most of the objects...
Wrong set-up on my side? something changed somewhere?
Any way to get a link to previous development release?
Any advice or help appreciated.
Blue skies
Up to last week, I have been using MCX and LibraryCreator to make some FSX sceneries suitable for my P3D4, and was rather satisfied with the results.
This morning, I was notified about a brand new development release, thus downloaded and installed it.
If I am now trying to import objects from a bgl file (freeware scenery for my own personal use) to export them as P3D4 mdl's, the textures do no more show up on most of the objects...
Wrong set-up on my side? something changed somewhere?
Any way to get a link to previous development release?
Any advice or help appreciated.
Blue skies


