What method of modelling is best for a 3d aircraft ie an E145. I have read into surface,solid and mesh but I want something with insane quailty and detail. So what would you recommend and have u got any tutorials to learn from.
I'd say use blender. Remember, any package you are going use is going require a learning curve like a Saturn five taking off. Tutorials specific to aircraft are limited, however, look up Blender Guru on you tube. He is pretty good and has produced one tut on an aircraft. There is no real hand hold tutorials for step by step aircraft 3D modelling.
Right i have made a start but i want to know how you would create objects like the wings,vertical and horizontal stabilizer. I have made a start with all but nothing has come at well . So what object should i use? Should every part be separate the fuselage? From the screenshot do you say any major issues?