• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.


  1. R

    Extrude Help

    On excluding face, the margins are not proportional. Is there a way, where I can avoid getting those empty corners
  2. T

    What reference to use to model aircraft parts without Blueprints?

    Hello everyone, I have a question regarding the modelling of aircraft parts of which blueprints do not exist. What I mean is, how should i model things like the cockpit without an exact reference like a blueprint. (I've never seen something like a blueprint of a cockpit) Of course I'm familiar...
  3. JamesBApilot

    3DS Max 3D Modeller - Paid Opportunity

    Hi All, Looking to find a 3D Modeller for a project a group of us are working on for the current flight sims. This involves the modeling of scenery/aircraft/flight sim objects. This is a paid role and payment would be agreed for the work completed (Pre-Arranged). Experience in 3D modeling...
  4. T

    Where to get accurate blueprints?

    Hello everyone, I tried to model various aircraft in blender with blueprints from the-blueprints.com. But i never got far in the process because the three sides of the blueprint have never matched the others. I guess they are just not that accurate. I also heard that even some of the paid...
  5. Apoorv Pal

    Unknown Property: "standard" 3DS Max P3D v5 SDK

    Hey, I am actually a Blender user and just need 3DS Max to get my SODE Jetways working. I have the jetway modelled in blender with all UV maps and PNG textures and I exported it to Collada and imported it in 3DS Max. I need some help setting up the Prepar3D Materials in 3DS Max. Is there a...
  6. D

    Modelling and animation

    Hi all guys, I've already tried to look for this kind of "problem" but I didn't manage to find a thread about this. I'm just getting into modelling and animation for P3D v4.4 and I use Blender 2.82 with MCX 1.4.0. I already managed to put 3d object into already existing planes butI got some...
  7. S

    Prepar3D Texture Map Converter (for Normal Maps and PBR Metallic Maps)

    HEY Guys and Girls :) I've developed a quick and dirty little tool (C# .Net w32), it makes the texture/modeling life easier :) 1st feature: Convert Normal Maps (valid for both, Std. Diffuse Textures & PBR Textures): You might know, when using Industry-Standard-Normal-Maps for Prepar3D, you...
  8. H

    Modeling Questions

    What method of modelling is best for a 3d aircraft ie an E145. I have read into surface,solid and mesh but I want something with insane quailty and detail. So what would you recommend and have u got any tutorials to learn from.
  9. H

    Very New. Any Good Tutorials For 3DS MAX?

    Hi everyone. I have been looking into modelling for a while but looking at everything at first looks very confusing. I am planning to make a little Cessna as a practice before thinking about bigger projects. Does anyone know any good beginner tutorials or videos on modelling and other panel...
  10. D

    Developers needed for permanent employment

    Hi All, First of all, I am aware it may seem a bit iffy (strange) that I don'g have a profile picture, however, I haven't had time to shrink my logo down haha. Anyways, I am new to the forum, and I can't wait to become an active contributor and member of these forums. Anyways, down to the...
  11. Dito1209

    Modeling questions...

    Hi guys. I'm trying to model a Phenom100 for X-Plane, but the landing gear bays it's a big problem for me. How can I make it? Modeling a new cylinder? P.S: I'm using Blender And If someone here wants to work in this aircraft with me, please call me in inbox! Please, can someone help me?!
  12. Chris04


    The site is coming together, slowly. We've been working hard on the hidden details of the site, and hope to be able to add lots more features for the users to take advantage of. We are currently not done with the site, and not even close to being done, but it is finally functional. We are on a...
  13. H

    DA42 - Next steps recomendation

    Hello guys :) I am modelling a DA42 for xplane (it will be later exported to blender -> xplane). I have been thinking to go on with the fin and elevators or the wings but either way how should I go on with them? Shall I extrude from the fuselage or make a new object like for the nose? If they...