Thanks for popping in Jon,
I think I may have a more complicated problem that's causing the compile failure and let me clarify what I've done as a check:-
1) My UAC has been set to off prior to this issue ... I presume that "Never" means off ... see pic. Administrator initialization had no effect.
2) I loaded the P3d SDK at the same time as the .exe so I assume it's the same vintage i.e. 2.5
3) When I loaded ADE to this new computer, in the settings I set the compiler for P3d to the FSX SDK compiler as I believe the instructions indicated it was being used for P3D ... if that is wrong then we're not using P3d SDK in this case.
4) P3d program has been shared
5) When the compile button is activated, the "Compile Options" window shows it's going to compile into P3d "addon scenery/scenery" (but I don't see that file existing in P3d) and if I click the "open folder" below I get a blank window with an option to save my project?
My question is "does this all sound consistent with a failure to gain access to a file that doesn't seem to exist and by a compiler that belongs to a different program version i.e. FSX instead of P3D"?
Sorry this has become such a pain and I regret following P3D's install instructions into x86 but there it is. If everything turns out to be in order from your point of view in consideration of the above I'll have to re-install P3d into the D\ partition along with FSX.
Best,
Ken
