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I'm guessing if you save the Blender file in a backwards-compatible way, without anything unsupported in 3.2, it should work. But why are you trying the exporter in 3.2? This thread discusses how 3.3 is supported with the latest exporter, and previously you had to use 3.1. You're not supposed to use 3.2.If I built a house in Blender 3.4 can I take it into 3.2 and export it. I'm also having terrible trouble getting the multiexporter to install in my 3.2. It installs into my 3.4 but won't export. I need some advice as I have been struggling for weeks with it.
I understand completely, and if you watch all the tutorials out there they also use various versions that may or may not work with versions of other tools that were available at the time. If you're starting with Blender now, use 3.3 and install the latest io_scene_gltf2_msfs.zip file, as shown on the previous page. Use the MSFS exporter tool tab shown in the screenshots, not File/export.Thanks for the reply. I will download 3.3 and give it ago. Sorry I'm new to Blender and have been spending a lot of time learning building even though I having been trying to sort this export issue for weeks as I said.
I'm not new to 3d modeling just new to blender. In fact I used to build addons in the earlier versions of MSFS years ago.
Please read this post completly and carefully. You are most likely downloading the wrong zip. Download the release 1.3.0 on the right side, NOT the code green button.I haven't had any trouble opening my 3.4 files into 3.3 because they are relatively simple house models. (I download 3.3 since your last post.)
Where I'm have trouble at the moment is 3.3 won't install the glTF-Blender-IO-MSFS-1.1.6 exporter.
It won't show in the addon list let alone in the tab area.
I wonder if this is an issue with the Zip download version of 3.3 that I got from the Blender archive.
Is there another way of downloading it? The Blender download only allows me to download the latest version.
About the one with gltf file only, make sure you have your meshes inside the collectionWell I'm still having no luck exporting LOD's. I only get some of the bin and gltf files.
Eg. LOD00 has both bin and gltf files
LOD01 has only the gltf file
LOD02 has only the bin file.
Can anyone give me some advice?
The official exporter only works with the 3.3 LTS release.I installed it in Blender 3.4 and 3.1 but "It does not show" on the addon List to activate it....Anyone has an idea what is going on? Thanks
Also try using the latest LTS release version which should be 3.3.4, not 3.3.0 which may be the source of the script throwing those errors, I am using the newest export release with the 3.3 LTS release on steam and have not had this issue at all.Still not progress exporting. This is the error report I have been getting.