My airport isn't completely covered in ice

Hello

I've been using the ADE for a while now, mostly to update the airports in FSX to how they look like nowadays. I've done the CDG airport, and I wanted to make an winter version of the airport. I didn't see a snow texture when selecting landclass while I was making an polygon, so I saw that I would be satisfied enough if I used ice. However, when I tried this in the airport, there were only the half part covered in ice, the rest was just grass. I've tried both ice and glacier ice, but no difference. I hope for an solution.
Screenshots:
http://prntscr.com/ll86kg
http://prntscr.com/ll871n
 

tgibson

Resource contributor
This is my stab at this - it has been true elsewhere, but no guarantees. Change the underlying landclass to something "cold". It appears that half the airport is assigned to something "warm". In this case the part under the warm landclass melts.
 

tgibson

Resource contributor
It has nothing to do with your polygon, it may be the underlying landclass. I believe you need to use SBuilderX for that?
 
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