• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

polygon

  1. DirectDani

    GMax Polygon Issue - FSX/P3D

    I have an issue with Gmax! - - I am "finally" done with the Polygon Spine, and next would be Converting this to a visible Poly. - - I Right click, Convert To - Convert To Editable Poly. - - Then nothing happens - - After Convert To - Convert To Editable Poly. -
  2. M

    Ground polygon not physical

    Hi! I try to make a basic ground polygon with only one texture. I made it in Blender, exported in collada (.dae), then in modelconverter x I exported it into .mdl, then with the ground polygon wizard I exported the mdl to bgl. After it, I put it into my airport scenery with texture of course. I...
  3. J

    Help with terrain

    Am currently modifying WBMU(Mulu) for P3DV4. The stock bgl is giving airport elevation of 1200feet which is not accurate in real life. I have adjust the elevation to 87.68feet as per charts. I drew the polygon over the terminal etc and flatten mask class map and exclude autogen. It seems to work...
  4. R

    FSX:SE Vector Polygon does not appear in FSX

    I've been using SBX for some days now, and I'm trying to make landclass around Paris CDG. I Used the vector polygon tool to cover the airport backround with grass and some areas with city landscape. I compiled the airport and runned FSX. To my suprise, there was no grass or city landscape, just...
  5. R

    My airport isn't completely covered in ice

    Hello I've been using the ADE for a while now, mostly to update the airports in FSX to how they look like nowadays. I've done the CDG airport, and I wanted to make an winter version of the airport. I didn't see a snow texture when selecting landclass while I was making an polygon, so I saw that...
  6. R

    My airport isn't completely covered in ice

    Hello I've been using the ADE for a while now, mostly to update the airports in FSX to how they look like nowadays. I've done the CDG airport, and I wanted to make an winter version of the airport. I didn't see a snow texture when selecting landclass while I was making an polygon, so I saw that...
  7. MOUSY

    P3D v3 [SOLVED] ADE does not compile GP with specular textures. (or bump)

    So the manual says include appropriately named textures as _bump, _detail and _spec in your textures folder of ADE and the P3D compiler will automatically include them in the material settings of your compiled GP BGL, but I have tested this on 2 different material templates and 2 different...
  8. MOUSY

    Detail texture replaces texture it's supposed to enhance.

    Unless I completely misunderstand detail textures, they're suppose to add detail when zoomed up close but leave the texture looking mostly unchanged when viewed at a distance. No matter what I try, any detail texture I add to my ground polygon completeley replaces the original. This is the...
  9. RIDZ_YSSY

    P3D v4 Question about polygon count

    Hi, I have been working on my payware Australian scenery since the start of the year and there is a few key static aircraft that i would like to place at the airport i'm working on. And i'm planning on announcing the scenery soon. However aircraft modeling is something i only have about 3 weeks...
  10. MOUSY

    Wrong Season Loads on Ground Poly

    I used MCX to add seasons to my Ground Poly. But whenever I reopen the BGL and set BGL_ZULU_DAY to anywhere between 335 and 31, instead of Fall textures, Winter is loaded. Same thing happens in sim. All other seasons work fine. Any ideas?
  11. A

    P3D v3 Flying Runway

    Hello Dear Community ! My runway seems to be flying as there is some mesh issue around the airport i am currently working on, Which is (HKKI, Kenya) I have tried to flatten the Area with ADE. And its not Working. I have also Tried to disable ORBX which has not brought success either. Any help...
  12. MOUSY

    Hiring Texture Artist for photorealistic work on Airport/Ground Polygons

    Requirements: - Create HD photorealistic textures for objects and ground polygons of small to medium sized (mostly Caribbean) airports (mostly from close up photographs, sometimes hand-made). - Ground polygons need to be high resolution with specular, reflection, dirt, skid marks, etc. -...
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