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I ran a search and I couldn't come up with a previous post that seemed completely pertinent to my issue.
I'm running P3D 4.5 and have built a nominal representation of KSZP with ADE. I've had this custom addon working great before but I don't know what has changed.
I have placed it over Orbx Southern California. In my World-Options menu I have "scenery complexity" as Very Dense, "autogen vegetation density" as Very Dense. I have an exclusion rectangle under the whole airport area. I have a shape poly under the whole airport area with FlattenMask ClassMap ExcludeAutogen enabled.
The addon scenery file for this airport is located above all the Orbx addons. The Static Objects file for the objects utilized in this airport are below my ADEX scenery file and above the Orbx addons.
Any idea what I am doing wrong here? Do I have a conflict with a default Orbx KSZP somewhere? If so, where is the FTX file located so I can disable it?
Obie
I'm running P3D 4.5 and have built a nominal representation of KSZP with ADE. I've had this custom addon working great before but I don't know what has changed.
I have placed it over Orbx Southern California. In my World-Options menu I have "scenery complexity" as Very Dense, "autogen vegetation density" as Very Dense. I have an exclusion rectangle under the whole airport area. I have a shape poly under the whole airport area with FlattenMask ClassMap ExcludeAutogen enabled.
The addon scenery file for this airport is located above all the Orbx addons. The Static Objects file for the objects utilized in this airport are below my ADEX scenery file and above the Orbx addons.
Any idea what I am doing wrong here? Do I have a conflict with a default Orbx KSZP somewhere? If so, where is the FTX file located so I can disable it?
Obie
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