P3D v4 P3D native ground polygon

#1
I've been using the MCX ground poly wizard in every scenery I made
but this time I wanna make Native GP to be able to work with PBR in real time and save time

so if I finish my model and layers, should I export it to MDL and apply the earth curvature correction or I can just export the Library and placement directly?
 

arno

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#2
Hi,

You can still use the GPW as it will slice your polygons so that they follow the earth better. If the input mdl has PBR settings these are kept.

Or else use the earth curve correction tool on your mdl and place the object.
 

arno

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#4
If you select P3Dv4 output it will use the native xtomdl. Only when you select FS2004 or FSX it will use SCASM.
 

arno

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#6
You'll need v4.4 for the PBR of course, since it was added in that version.
 

arno

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#8
That's fine. But in the GPW you select the 4.4 option.
 
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