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Hi fellas,
I am afraid I need some information here.
I am working on a ferry boat (when I am fed up for a while with my other projects) and this time I am trying to texture it with phototextures and I am wondering about a few things. So here goes.
- I cropped a jpeg and placed it on a sketchup rectangle. However, I nnoticed that in a corner, it did not quite fit. So I photoshopped the jpeg a bit so that it would fit. But the skp does not load the adapted picture. Is that normal and will Sketchup apply the adapted jpeg texture once the model is exported to a dae model? In that case, can I susbstitute the texture.0 or texture.1 with the new adapted jpeg texture without having to position the texture again? (I hope I make sense, but I include a screenshot where you can see that at the right side of the hatch there is a white line that I got rid of in the adapted jpeg but that does not show in the SketchUp model).
- I am not sure if I fully understand the 'soften lines stuff'. Take for example the bow of the ship. I softened the edges of all the triangles that make up the bow shape, made the hidden geometry invisible and then applied the phototexture. The texture covered up the whole bow but completely fragmented. So I had to reposition the texture in each triangle seperately. Is there another way to do this?
- Is my approach the right one or do I do it completely wrong? The idea of course is to use MCX to convert, size and batch the textures afterwards.
The most baffling is the soften lines.
Would appreciate some info from people that have passed this stage already.
Thanks,
Roby
Almost forgot my PS:
PS: I am aware that some questions belong more to the GSU forum than the one on FSDeveloper, but then the questions are rather specific for FS use of the program.
I am afraid I need some information here.
I am working on a ferry boat (when I am fed up for a while with my other projects) and this time I am trying to texture it with phototextures and I am wondering about a few things. So here goes.
- I cropped a jpeg and placed it on a sketchup rectangle. However, I nnoticed that in a corner, it did not quite fit. So I photoshopped the jpeg a bit so that it would fit. But the skp does not load the adapted picture. Is that normal and will Sketchup apply the adapted jpeg texture once the model is exported to a dae model? In that case, can I susbstitute the texture.0 or texture.1 with the new adapted jpeg texture without having to position the texture again? (I hope I make sense, but I include a screenshot where you can see that at the right side of the hatch there is a white line that I got rid of in the adapted jpeg but that does not show in the SketchUp model).
- I am not sure if I fully understand the 'soften lines stuff'. Take for example the bow of the ship. I softened the edges of all the triangles that make up the bow shape, made the hidden geometry invisible and then applied the phototexture. The texture covered up the whole bow but completely fragmented. So I had to reposition the texture in each triangle seperately. Is there another way to do this?
- Is my approach the right one or do I do it completely wrong? The idea of course is to use MCX to convert, size and batch the textures afterwards.
The most baffling is the soften lines.
Would appreciate some info from people that have passed this stage already.
Thanks,
Roby
Almost forgot my PS:
PS: I am aware that some questions belong more to the GSU forum than the one on FSDeveloper, but then the questions are rather specific for FS use of the program.
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