Hello Arno, I read that many things have changed and I was a little
back ...
I'm having some trouble to recreate the vegetation as with older versions of scenproc.
It seems to me that the type does not match what is configured in the SPC file,
For example, I put = Natural Wood and I select the guid Conifer,
annotator but in the same area is represented with Forest Broadlest
I have put the forests ...
Obviously I forget something there is something wrong in the SPC file used?
The function IMPORTOSM now no longer available, how to set IMPORTODR to reload a file to make the OSM vegetation?
Sorry for the questions but the tutorials and examples are still written for the old version ... and I'm a little thrush to read the manual again ..
Thank you.
I enclose an example of the error and one of the SPC file used ...
# @0@=410-417
# @1@=147-151
# @2@=12.1875000
# @3@=15.9375000
# @4@=36.5625000
# @5@=38.3203125
# building lon min lon max lat min lat max
# vegetation
IMPORTOGR|D:\liguria\scenproc_x64\mon\natural.shp|@2@;@3@;@4@;@5@|*|NOREPROJ
IMPORTOGR|D:\liguria\scenproc_x64\mon\landuse.shp|@2@;@3@;@4@;@5@|*|NOREPROJ
SPLITGRID|AGN
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=forest|{1140cda0-78bc-449a-b2be-2147854d8562}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=orchard|{7639234e-11fc-44ef-bbb9-d62e319399ab}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=conservation|{bc6396b0-6e51-4a4f-ab4f-5386c84609a6}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=nature_reserve|{82f0282d-f82d-484c-a640-aac21a69be03}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=scrub|{2fde0277-1697-4dab-b481-c3985c80596f}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=wood|{0a7dd9ef-9e7f-4140-9ae8-5d1d5047176b}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=heath|{d26cb3c7-9be7-44ec-b7ad-155832ec4f99}
#create agn files
EXPORTAGN|FSX|D:\liguria\scenproc_x64\vegetazione
back ...
I'm having some trouble to recreate the vegetation as with older versions of scenproc.
It seems to me that the type does not match what is configured in the SPC file,
For example, I put = Natural Wood and I select the guid Conifer,
annotator but in the same area is represented with Forest Broadlest
I have put the forests ...
Obviously I forget something there is something wrong in the SPC file used?
The function IMPORTOSM now no longer available, how to set IMPORTODR to reload a file to make the OSM vegetation?
Sorry for the questions but the tutorials and examples are still written for the old version ... and I'm a little thrush to read the manual again ..
Thank you.
I enclose an example of the error and one of the SPC file used ...

# @0@=410-417
# @1@=147-151
# @2@=12.1875000
# @3@=15.9375000
# @4@=36.5625000
# @5@=38.3203125
# building lon min lon max lat min lat max
# vegetation
IMPORTOGR|D:\liguria\scenproc_x64\mon\natural.shp|@2@;@3@;@4@;@5@|*|NOREPROJ
IMPORTOGR|D:\liguria\scenproc_x64\mon\landuse.shp|@2@;@3@;@4@;@5@|*|NOREPROJ
SPLITGRID|AGN
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=forest|{1140cda0-78bc-449a-b2be-2147854d8562}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=orchard|{7639234e-11fc-44ef-bbb9-d62e319399ab}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=conservation|{bc6396b0-6e51-4a4f-ab4f-5386c84609a6}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=nature_reserve|{82f0282d-f82d-484c-a640-aac21a69be03}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=scrub|{2fde0277-1697-4dab-b481-c3985c80596f}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=wood|{0a7dd9ef-9e7f-4140-9ae8-5d1d5047176b}
CREATEAGNPOLYVEG|FTYPE=POLYGON;type=heath|{d26cb3c7-9be7-44ec-b7ad-155832ec4f99}
#create agn files
EXPORTAGN|FSX|D:\liguria\scenproc_x64\vegetazione




