Hi Arno,
but in the end I think that something has changed with the latest release of scenproc,
I do not think I had this problem before, at least with the OSM file,
out of curiosity I tried to uaser your configuration file that is in the tutorial
of scenproc this:
IMPORTOGR|sicilia.osm|@2@;@3@;@4@;@5@|building;landuse;natural;leisure|NOREPROJ|DONTPROCESHOLES
SPLITGRID|AGN|building=*
#
CREATEAGNPOLYVEG|FTYPE=POLYGON;landuse=forest|{7e1bd65a-abbd-49ce-8e14-0e3ad28439bb}
#CREATEAGNPOLYVEG|FTYPE=POLYGON;landuse=orchard|{2ce948be-5b15-4fa2-8d2e-4b2939cd18a5}
#CREATEAGNPOLYVEG|FTYPE=POLYGON;landuse=conservation|{bc6396b0-6e51-4a4f-ab4f-5386c84609a6}
#CREATEAGNPOLYVEG|FTYPE=POLYGON;natural=scrub|{2fde0277-1697-4dab-b481-c3985c80596f}
#CREATEAGNPOLYVEG|FTYPE=POLYGON;natural=wood|{7dc6ef4e-92a5-4d0d-b94b-212dd1fa936d}
#CREATEAGNPOLYVEG|FTYPE=POLYGON;leisure=garden|{2368c260-177d-4af7-94d4-da882778108f}
#
CREATEAGNGENBUILD|FTYPE=POLYGON;building=*;FWIDTH<20|{5ae04eb6-934c-4f63-bb48-5e7dee601212}|MAXRATIO=2
CREATEAGNGENBUILD|FTYPE=POLYGON;building=*;FWIDTH>20|{6089A0BD-CED1-4c47-9A9E-64CDD0E16983}
#
#create agn files
EXPORTAGN|FSX|D:\liguria\scenproc_x64\texture
or only added a little vegetation (but also without the result is the same)
everything seems normal to you?
In practice turns any polygon in the building, I do not know what to think ....
Antonio.
Shot...
