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Hi,
I have been working on my payware Australian scenery since the start of the year and there is a few key static aircraft that i would like to place at the airport i'm working on. And i'm planning on announcing the scenery soon. However aircraft modeling is something i only have about 3 weeks of experience in.
Now to the question, I've modeled a static PBY over the weekend and the polygon count is a little over 7,000. I have a feeling that might too much for a static model placed at an airport. I really don't know what is acceptable for static aircraft modeling or aircraft modeling in general.
Here are some renders so you guys have an idea of what i have tried my best to do..
Any help will be appreciated.
Regards,
Ridz_yssy
I have been working on my payware Australian scenery since the start of the year and there is a few key static aircraft that i would like to place at the airport i'm working on. And i'm planning on announcing the scenery soon. However aircraft modeling is something i only have about 3 weeks of experience in.
Now to the question, I've modeled a static PBY over the weekend and the polygon count is a little over 7,000. I have a feeling that might too much for a static model placed at an airport. I really don't know what is acceptable for static aircraft modeling or aircraft modeling in general.
Here are some renders so you guys have an idea of what i have tried my best to do..
Any help will be appreciated.
Regards,
Ridz_yssy