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Is it possible to rotate lets say an analog needle animation about an axis so that it then rotates in the new plane?
I tried to rotate a needle about 10 degree (and even reset the origins rotation in another try), but as soon as I start the animation, it jumps right back to its old plane of rotation.
Alternative would be the PITA to delete all animations and redo them after I rotated my needles.
I guess it has to do with local and global mode. Any ideas?
Thanks.
I tried to rotate a needle about 10 degree (and even reset the origins rotation in another try), but as soon as I start the animation, it jumps right back to its old plane of rotation.
Alternative would be the PITA to delete all animations and redo them after I rotated my needles.
I guess it has to do with local and global mode. Any ideas?
Thanks.