• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

FSX:SE Seraphim SSTO Development Issues

Hi guys,

For the last two months I have the pleasure of working with Karl Bushby on the development of their VPACC Seraphim program.
In short it's an educational program aimed to spark and develop the interest of the young people into the space program and exploration. More about that here.
At this moment they are building a physical cockpit simulator in Ulaanbaatar, Mongolia, and I'm helping them to make an aircraft for FSX Steam Edition.
This is what we have so far:



Here are some flight videos also:

We are now switching to Linear Aerospike engines, like these on the pictures below:
linear engines.PNG

We have some problems with animation speed and effects.
First problem is with gears toggle animation, it's too fast (you can see it in the videos above). We've searched the documentation and forums and just can't find the solution.
Do you guys now how to slow down an animation in FSX?
Second problem is with engines effects. We've tried to add afterburner and smoke effects but nothing worked.
We dug trough the FA-18 files to try and copy the effects but had no luck. Tried some tutorials and mods like "How to install and edit afterburner effects" by Mark Rooks of RSDG and
"Messing About With Engine Exhaust Flame Effects In FS_X ® TWO (2)" by Mike Basford (spad007), but nothing worked.

We use 3ds max 2017 and prepar to export for FSX Steam Edition.

We would really appreciate some help with this. Hope you guys like the project!