fsx:se

  1. Pyscen

    GIMP: Creating "Specular" Maps v3.80

    GIMP: Creating "Specular" Maps v3.80 for FSX (FSX: SE) & P3D. A PDF file containing instructions for GIMP v2.10.xx Only. How to... Creating Specular Map using material masks with the addition of keyboard shortcuts Photo Editor GIMP (v2.10.10 and later): None [An internal version of DDS...
  2. Pyscen

    GIMP: Creating Normal/ "Bump" Maps v3.70

    GIMP: Creating Normal/ "Bump" Maps v3.70 for FSX (FSX: SE) & P3D. A PDF file containing instructions for GIMP v2.10.xx Only. How to... Create a Normal/ Bump Maps with (diffuse maps) or without (albedo maps) directional light information. Keyboard shortcuts added. GIMP (v2.10.14 & Later)...
  3. Pyscen

    GIMP: Preparing the 6 EM Textures (Preface) v1.4

    GIMP: Preparing the 6 Environment Maps (EM) Textures v1.4 for FSX, FSX: SE, and P3D. PDF file containing instructions for GIMP. How to... A Preface - Preparing the 6 individual textures that make up the Environment Maps (EM). Note: In versions P3D v3.1 and later, if the user has the “Dynamic...
  4. Pyscen

    ATI: Creating (Cubic) Environment Maps (Part 1) v1.6

    ATI: Creating (Cubic) Environment Maps (Part 1) v1.6 for FSX, FSX: SE, and P3D. PDF file containing instructions for ATI Cubemap Generator v1.1 & 'Modified' Cubemap Generation v1.66 Only. Note: In versions P3D v3.1 and later, if the user has the “Dynamic Reflection” set at “Low” or higher, none...
  5. Pyscen

    GIMP: Creating (Cubic) Environment Maps (EM) (Part 1) v1.6

    GIMP: Creating (Cubic) Environment Maps (EM) (Part 1) v1.6 for FSX, FSX: SE, and P3D. PDF file containing instructions GIMP v2.10.xx & GIMP v2.8.xx Only. Note: In versions P3D v3.1 and later, if the user has the “Dynamic Reflection” set at “Low” or higher, none of your Environment Maps (EM)...
  6. Pyscen

    GIMP: Making a 'Balanced' Texture v2.70

    GIMP: Making a 'Balanced' Texture v2.70 (.pdf) for FS9, FSX (FSX: SE) & P3D. A PDF file containing instructions for v2.10.xx Only. How to... either subdue or remove highlights and shadows from your textures. What some people could call an albedo map. GIMP (v2.10.10 & Later): ⦁ None [An...
  7. Pyscen

    GIMP: Creating Ambient Occlusion (AO) Maps v2.50

    GIMP: Creating "Ambient Occlusion" (AO) Maps v2.50 for FS9, FSX (FSX: SE) & P3D. A PDF file containing instructions for v2.10.xx Only. How to... Creating Ambient Occlusion (AO) Maps and the placement in either the diffuse map or the metallic map (depending on the simulator version). Keyboard...
  8. Halarion

    FSX:SE Seraphim SSTO Development Issues

    Hi guys, For the last two months I have the pleasure of working with Karl Bushby on the development of their VPACC Seraphim program. In short it's an educational program aimed to spark and develop the interest of the young people into the space program and exploration. More about that here. At...
  9. MANOCHVARMA RAMAN

    FSX:SE Effect Not showing in simulator

    Hi there, I am using FSX:SE and currently all the effect (from the 'effect' folder in FSX) not showing up in the simulator. I have tried to verify the integrity of my game file via Steam app and still the effect not showing up. Can someone guide me why does it happen so?
  10. Pyscen

    PS: Creating (Cubic) Environment Maps (EM) (Part 1) v1.7

    PS: Creating (Cubic) Environment Maps (EM) (Part 1) v1.7 for FSX, FSX: SE, and P3D. PDF file containing instructions for Photoshop Family Only. Note: In versions P3D v3.1 and later, if the user has the “Dynamic Reflection” set at “Low” or higher, none of your Environment Maps (EM) will be used...
  11. Pyscen

    PS: Preparing the 6 EM Textures (Preface) v1.4

    PS: Preparing the 6 EM Textures v1.4 for FSX, FSX: SE & P3D. PDF file containing instructions for Photoshop Family Only. How to... A Preface - Preparing the 6 individual textures that make up the Environment Maps (EM). Note: In versions P3D v3.1 and later, if the user has the “Dynamic...
  12. DragoB

    FSX Steam Edition, Cannot point MCX to XtoMDL

    Making my first scenery for FSX, and I read up that XtoMDL is not included in the steam SDK. SO I took the advice of Scuffy Duck and downloaded P3D 1.4 version where it is included. The main issue is that MCX does recognize it in the highlighted area but not on the area the pointer is pointing...
  13. Pyscen

    PS: Making a "Balanced" Texture v2.4

    PS: Making a Balanced Texture v2.45 for FS9, FSX, FSX: SE & P3D PDF file containing instructions for Photoshop Family (PS Only). How to... either subdue or remove highlights and shadows from your textures (PS Only). Photo Editor a. None
  14. Pyscen

    PS: Creating Ambient Occlusion (AO) Maps v2.4

    PS: Creating Ambient Occlusion (AO) with Height Maps (HM) v2.45 for FS9, FSX, FSX:SE & P3D. PDF file containing instructions for PS, PSE, and CC Only Photo Editor (PS, PSE, & CC) Photoshop, Photoshop Elements & Creative Cloud: a. None
  15. Pyscen

    PS: Creating "Specular" Maps v3.6

    PS: Creating Specular Maps v3.65 for FSX, FSX: SE & P3D. PDF file containing instructions for Photoshop Family Only. How to... In Creating a "Specular" Map with using material masks. Photo Editor Photoshop Family: a. NVIDIA Texture Tools (NVIDIA Normal Map filter, NVIDIA DDS plug-in...
  16. Pyscen

    PS: Creating Normal/ "Bump" Maps v3.6

    PS: Creating Normal/ "Bump" Maps v3.67 for FSX, FSX: SE, and P3D. PDF file containing instructions for Photoshop Family Only. How to... Create a Normal/ “Bump” Maps with (“Diffuse” Maps) or without (“Albedo” Maps) directional light information. Photoshop Family: a. NVIDIA Texture Tools...
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