Hi, Arno. I find some bugs and I want to ask some question.
1. In Prepar3D v4\SimObjects\Weapons\ go to any 5 first folders and drag sim.cfg to MCX. When "Show particle effects" not pressed, all ok. If pressed - MCX freezes.
2. Prepar3D v4\SimObjects\Airplanes\F-16C\ drag aircraft.cfg to MCX and see not transparency canopy. In sim all Ok
And question:
3. In options -> Texture Settings -> TextureSearchPatch It is possible to set relative paths to the program (e.g. [FSXPATH]) . Can this decision be applied to Prepafr3d v4?
1. In Prepar3D v4\SimObjects\Weapons\ go to any 5 first folders and drag sim.cfg to MCX. When "Show particle effects" not pressed, all ok. If pressed - MCX freezes.
2. Prepar3D v4\SimObjects\Airplanes\F-16C\ drag aircraft.cfg to MCX and see not transparency canopy. In sim all Ok
And question:
3. In options -> Texture Settings -> TextureSearchPatch It is possible to set relative paths to the program (e.g. [FSXPATH]) . Can this decision be applied to Prepafr3d v4?