Hi to all,
does anyone know which is the correct way to manage simulation begin in "cold & dark" situation (all electrical powers and engine off, plus additional requirements for a specific aircfraft, such as flaps down)?
I'm programming the aircraft using custom C++ Gauges (no xml gauges) embedded inside a dll. The first idea was to turn off electrical power, engine etc on dll start, but what happens if I reload a previous mission in which I was flying? How can I discriminate between a "clean" start, and a reloaded mission?
Additionally, I have this problem because when on a new mission the aircraft is on ground and parked, but for example the engine is already started: why there is this behaviour?
Thanks a lot,
Mauro
does anyone know which is the correct way to manage simulation begin in "cold & dark" situation (all electrical powers and engine off, plus additional requirements for a specific aircfraft, such as flaps down)?
I'm programming the aircraft using custom C++ Gauges (no xml gauges) embedded inside a dll. The first idea was to turn off electrical power, engine etc on dll start, but what happens if I reload a previous mission in which I was flying? How can I discriminate between a "clean" start, and a reloaded mission?
Additionally, I have this problem because when on a new mission the aircraft is on ground and parked, but for example the engine is already started: why there is this behaviour?
Thanks a lot,
Mauro


