tgibson
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Hi,
I have a slight problem. I don't remember my copy of GMAX always working this way, and it is annoying me.
When I add an Edit Mesh to the stack, the object displays the extra faces that make the quad polygons into triangles (i.e. the normally hidden Edges). The first image shows this, and shows that Edges Only is checked ON for this object, as suggested in other threads.
But when I go to Polygon mode (in fact, any mode other than Edit Mesh or Vertex), the extra edges disappear, as in the second image.
Any ideas how to suppress the display of the extra edges until *I* want them to appear?
Thanks,
I have a slight problem. I don't remember my copy of GMAX always working this way, and it is annoying me.
When I add an Edit Mesh to the stack, the object displays the extra faces that make the quad polygons into triangles (i.e. the normally hidden Edges). The first image shows this, and shows that Edges Only is checked ON for this object, as suggested in other threads.
But when I go to Polygon mode (in fact, any mode other than Edit Mesh or Vertex), the extra edges disappear, as in the second image.
Any ideas how to suppress the display of the extra edges until *I* want them to appear?
Thanks,