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Hello Flightsimmer, tinkerer, hobbyist and developer.
For a project that I am aiming for, I would need some information beforehand regarding the feasibility of my venture.
So let's assume I have 3D models of entire cities, entire regions, and various airports.
And let's further assume I wanted to distribute these as packages in the in-game store of MSFS 2020/2024, or via other channels.
For someone who is interested in several cities, landscapes and airports, that would be a significant amount of data for which they would have to make storage available on their computer.
My installation for MSFS 2020 is already over 300 GB in size and if I wanted to add cities from all over Germany, then what would we be? Someday at a terabyte?
That's why my question is whether it would be possible to stream your own 3D world data into the MSFS, in whatever way, just like the MSFS itself does.
So let's assume that my cities, landscapes and airports would be provided on a server, like MSFS, and I would now fly over Munich, for example, would there be a way to use a bypass or something like that, my 3D world data to stream to MSFS instead of Microsoft/Asobo?
Furthermore, I would be looking for German developers, for a more direct exchange via Discord, for example, who deal with photogrammetry, LIDAR scans of terrestrial scanners, UAVs and vehicles, processing the 3D point clouds and converting them into a textured 3D mesh and with the provision for the MSFS in order to exchange information about other problems and solutions of my company and possible cooperation.
I would be very happy if some of you would respond here with your expertise and interest in this topic.
I would really be very grateful to you.
For a project that I am aiming for, I would need some information beforehand regarding the feasibility of my venture.
So let's assume I have 3D models of entire cities, entire regions, and various airports.
And let's further assume I wanted to distribute these as packages in the in-game store of MSFS 2020/2024, or via other channels.
For someone who is interested in several cities, landscapes and airports, that would be a significant amount of data for which they would have to make storage available on their computer.
My installation for MSFS 2020 is already over 300 GB in size and if I wanted to add cities from all over Germany, then what would we be? Someday at a terabyte?
That's why my question is whether it would be possible to stream your own 3D world data into the MSFS, in whatever way, just like the MSFS itself does.
So let's assume that my cities, landscapes and airports would be provided on a server, like MSFS, and I would now fly over Munich, for example, would there be a way to use a bypass or something like that, my 3D world data to stream to MSFS instead of Microsoft/Asobo?
Furthermore, I would be looking for German developers, for a more direct exchange via Discord, for example, who deal with photogrammetry, LIDAR scans of terrestrial scanners, UAVs and vehicles, processing the 3D point clouds and converting them into a textured 3D mesh and with the provision for the MSFS in order to exchange information about other problems and solutions of my company and possible cooperation.
I would be very happy if some of you would respond here with your expertise and interest in this topic.
I would really be very grateful to you.