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hi guys, I really need your help....I add some spotlight using mcx on a scenery....I have followed all solutions on every dyn light discussion...my DL still not active when I makes the scenery as my arrival.... what should I do?
this is my dyn light .fx file :
[Library Effect]
Lifetime=5
Version=2.00
Display Name=MCX light
Radius=-1
Priority=0
[Properties]
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=0.000000, 0.000000
Type=28
X Scale=150.00, 150.00
Y Scale=0.00, 0.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Static=1
Face=0, 0, 0
[ParticleAttributes.0]
Color Start=255, 192, 128, 0
Color End=255, 192, 128, 95
Bounce=0.00
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Falloff Exponent=2.00
Inner Cone Angle=60.00
Outer Cone Angle=70.00
and this is the control.fx file I use :
[Library Effect]
Lifetime=5
Version=2.00
Radius=200
Priority=0
[controller.0]
lifetime=0.0, 0.0
type=3
distance=10000.00, 10000.00
delay=10000000.00, 10000000.00
x offset=0.00, 0.00
y offset=0.00, 0.00
z offset=0.00, 0.00
effect.0=light_apron, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00
note :
I have tried to set both fx files "radius" to 200 but it does nothing
I have tried to set the "version" on control file to 1.00/2.00 and the problem still there
thank you
this is my dyn light .fx file :
[Library Effect]
Lifetime=5
Version=2.00
Display Name=MCX light
Radius=-1
Priority=0
[Properties]
Spot=1
Tower=1
Map=1
[Emitter.0]
Lifetime=0.50, 0.50
Delay=0.00, 0.00
Bounce=0.00
Rate=1.00, 1.00
X Emitter Velocity=0.00, 0.00
Y Emitter Velocity=0.00, 0.00
Z Emitter Velocity=0.00, 0.00
Drag=0.00, 0.00
X Particle Velocity=0.00, 0.00
Y Particle Velocity=0.00, 0.00
Z Particle Velocity=0.00, 0.00
X Rotation=0.00, 0.00
Y Rotation=0.00, 0.00
Z Rotation=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Pitch=0.00, 0.00
Bank=0.00, 0.00
Heading=0.00, 0.00
[Particle.0]
Lifetime=0.000000, 0.000000
Type=28
X Scale=150.00, 150.00
Y Scale=0.00, 0.00
Z Scale=0.00, 0.00
X Scale Rate=0.00, 0.00
Y Scale Rate=0.00, 0.00
Z Scale Rate=0.00, 0.00
Drag=0.00, 0.00
Color Rate=0.00, 0.00
X Offset=0.00, 0.00
Y Offset=0.00, 0.00
Z Offset=0.00, 0.00
Fade In=0.00, 0.00
Fade Out=0.00, 0.00
Static=1
Face=0, 0, 0
[ParticleAttributes.0]
Color Start=255, 192, 128, 0
Color End=255, 192, 128, 95
Bounce=0.00
X Scale Goal=0.00
Y Scale Goal=0.00
Z Scale Goal=0.00
Falloff Exponent=2.00
Inner Cone Angle=60.00
Outer Cone Angle=70.00
and this is the control.fx file I use :
[Library Effect]
Lifetime=5
Version=2.00
Radius=200
Priority=0
[controller.0]
lifetime=0.0, 0.0
type=3
distance=10000.00, 10000.00
delay=10000000.00, 10000000.00
x offset=0.00, 0.00
y offset=0.00, 0.00
z offset=0.00, 0.00
effect.0=light_apron, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00, 0.00
note :
I have tried to set both fx files "radius" to 200 but it does nothing
I have tried to set the "version" on control file to 1.00/2.00 and the problem still there
thank you