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P3D v4 Textures are different with the same texture only after convertion

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israel
Texture is different after conversion to v4 latest development release.
 

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This is a bit little information to help you. What did you do? What is different? Without more information it is hard to help you.
 
GP i will send you the original pic before the conversion to BGL.
 

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Hi,

It seems some of the texture got mixed up, maybe some index pointing to the wrong texture in the generated file or so. Which version of MCX are you using, the latest development release?
 
If the first 8 or more characters of the file name are the same, try making the names different starting with character 1.
 
So what i did is this
I downloaded version 1.3 of mcx without development release and exported the object with the object converter
 
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