Hi Christian:
Sorry, I do not have a "quick fix" for excluding the MSFS default airport flatten at this moment.
I do instead, have a few comments and questions as to how you plan to "terra-form" and blend this airport within your LiDAR data set.
IIUC, you refer to this airport, which exists in MSFS, but not legacy versions of FS:
de.wikipedia.org
geohack.toolforge.org
The
EDIU RWYs IRL have a substantial slope downhill to the NE.
However, the MSFS default EDIU CVX vector Airport Boundary 'flatten' polygon:
[MSFS-2020_Packages_install path]\Official\OneStore\fs-base\scenery\0601\
CVX5013.BGL
...when extracted to ESRI
*.SHP via Patrick Germain's CvxExtractor, and then 'Appended' to SBuilderX, has:
* A assigned GUID {00000000-0000-0000-0000-000000000000} Vector Polygon Type-3 value: "Exclude_All_Terrain_Items"
* An assigned Altitude value of 0 Meters AMSL
...which IIUC, allows MSFS' internally-assigned attributes to determine:
* AB Polygon Texture
...
and:
* RWY flattening (default is ARP elevation)
AFAIK, many airports in MSFS have been configured this way (to reduce workload making RWYs sloped along their axis ?)
IRL, grass RWYs are 'rolled' intensively to flatten the surface for aircraft wheels, even though RWYs may be sloped end-to-end.
This is particularly true with RWYs for Gliders, which may have smaller wheel diameters and relatively fragile construction
1 Meter LiDAR may create a rather "bumpy" surface for gliders to navigate.
Do you intend to "smooth" those sloped RWY surfaces ?
If so, do you also intend to enable A.I. / Ground Traffic which can actually operate on the sloped RWYs ?
You may note that currently one must decide
either to make terrain polys in ADE_Alpha20
or MSFS SDK GUI
https://www.fsdeveloper.com/forum/t...the-air-terraform-question.451036/post-871022
If you were to create a terrain polygon in ADE you would see these options:
IIRC, the MSFS SDK GUI presents a similar set of options via its dialog boxes.
Since this scenario may likely involve terra-forming to impose a slope for your RWYs, I shall refer you initially to this info:
https://www.fsdeveloper.com/forum/threads/question-about-scenery-poly-exclude-all.452582/
https://www.fsdeveloper.com/forum/threads/problem-creating-airport-on-rough-land.449073/page-2
https://www.fsdeveloper.com/forum/threads/thoughts-on-modelling-a-large-non-flat-airport.450254/
https://docs.flightsimulator.com/html/index.htm#t=Content_Configuration/Environment/Airports_And_Facilities/Airport_Definition_Properties.htm&rhsearch=applyFlatten&rhhlterm=applyflatten
https://docs.flightsimulator.com/html/index.htm#t=Developer_Mode/Scenery_Editor/Objects/Rectangle_Objects.htm#h&rhsearch=sloped runway&rhhlterm=slope runway runways
I hope this info may help initially with planning your approach to the terrain configuration at this airfield.
GaryGB