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I'm trying to create custom taxiway edge lights for my scenery but whenever I turn on HDR in P3D the lights look horrible. Please help I have attached screenshots of the problem.
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I fixed it by setting destination blend and source blend to one, Thanks.What are the material settings for the 3D light?
Hi,I'm trying to create custom taxiway edge lights for my scenery but whenever I turn on HDR in P3D the lights look horrible. Please help I have attached screenshots of the problem.
View attachment 54608
View attachment 54609
I did not use LOD and I noticed the lights are more visible when HDR is turned on.Hi,
What did you do in order to see the lights from far?
My fade away.
thanks
I fixed it by setting destination blend and source blend to one, Thanks.
I use two textures a black texture (which displays nothing) for day and the light texture for night, destination and blend source are set to "one". I have attached the texturesSo with th
@Raheem Adeleke
So with the source blend to ONE I can see them better but I can see the shape of the square transparent texture. Anyway you can share your transparent texture so I can conduct an experiment ?
View attachment 62401
Thanks.
I use two textures a black texture (which displays nothing) for day and the light texture for night, destination and blend source are set to "one". I have attached the textures
Thank you.My material settings.
Hi,Make the transparent daytime texture black?
How do the two framebuffer blend settings look?
They aren't both set to one. Both images are transparent. The day one is InvSrcAlpha and the Source Blend SrcColor.How do the two framebuffer blend settings look?
If both are set to one you don't need alpha in your textures.
How do the two framebuffer blend settings look?
If both are set to one you don't need alpha in your textures.