Hello, you may have seen my earlier post where I was having trouble with exporting and placing a 3D scenery object into FSX. While the specific EXPORTING problems I had have now been solved (thank you to the people who helped) I now have problems actually physically PLACING models into the right spot. When I export anything in MCX it gives me three files:
Apparently those default coordinates place it somewhere in the state of Washington. However, I'm not sure which way to write the coordinates I want the model to be at. I know there are several formats to write coordinates (decimal, dms, dd, hdd, etc.) and I don't which format the coordinates shown are. I've tried inputting pure decimal coordinates, yet when I boot up the game it's not where it should be. I tried formatting the decimal coordinates to fit that format (probably something a noob would do
) and that doesn't work either. So, if someone could please identify the format these coordinates are in and show me a way to convert decimal coordinates into these, I would appreciate it. Thank you in advance.
The coordinates (in pure decimal form) for the building I want to place are 40.7616, -73.9718
- An MDL file for the building I exported
- A BGL file for the building I exported
- An XML file to input coordinates
Apparently those default coordinates place it somewhere in the state of Washington. However, I'm not sure which way to write the coordinates I want the model to be at. I know there are several formats to write coordinates (decimal, dms, dd, hdd, etc.) and I don't which format the coordinates shown are. I've tried inputting pure decimal coordinates, yet when I boot up the game it's not where it should be. I tried formatting the decimal coordinates to fit that format (probably something a noob would do
The coordinates (in pure decimal form) for the building I want to place are 40.7616, -73.9718








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