• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

New profile posts

When I start P3Dv3 and go to the location of the lighthouse I can see my lighthouse with the light effect nicely but there is one strange thing. The lighthousecharacter is Fl 2 W 5s, which means 2 white flashes every 5 seconds, as far as I know. In FXEditor the effects shows this cycle correctly, but in P3D the cycle takes about 15 seconds: 2 flashes and after that about 15 seconds dark.
Therefore I made an effect with FXEditor and attached this effect the my lighthouse with MCX, made a new BGL file and replaced the old one. I placed the new effect-file in the Effects folder of P3Dv3.
Hi Pierrot,

I write you this message because I saw that you are busy with lighthouses and so am I. I build my lighthouses (around Ireland) with SketchUp and after that I convert and place the lighthouse with MCX. I also want to add an effect to the lighthouses with a light that has the characteristics of the lighthouse in the real world.
3. When we open the import or export dialog boxes in the menu, only one path of the last use of a file will be remembered. Is it possible to make what a paths of the last opening files remembered in each window separately? I have several versions of the aircraft and there is no possibility to store files in one folder.
arno
arno
For the import button, you have the little arrow on the side that allows you to select from a list of previous opened files. For exporting there is no such feature and MCX will suggest a name based on the model that is currently loaded. I don't really see how I could change that.
S
Sergej
Thank you!
2. Is it possible to make the function of searching for animation links on/off in the settings? (Could not find linked animation for...). It also takes a lot of time each time.
arno
arno
Those warnings are caused by the X file having links to animations that do not exist in the XANIM file. But I don't think these warnings should cost a lot of time.
1. Is it possible to make the function of reading the file modeldef.hml when importing a *.x file turned on / off in the settings? It takes a very long time to import a *.x file each time and just as long export to *.mdl file. The model contains more than 500 thousand polygons.
arno
arno
Reading the modeldef.xml file should not take that long. If loading the model takes long, I think it is more likely the X file then the XML file causing this.
Hello! My name is Sergey, I am from St. Petersburg. I am very grateful for your program (MCX). I am developing an aircraft for FSX and P3D v4.5.
I have a few questions for you. At the moment I am working with the modeldef.xml file and I have to compile very often in a *.ml file:
Hello,
I am curious as to why you deleted your reshade presets for Flightsim World. I re-installed it recently and thought I'd try them.
Paul Kemp.
Dear Lionheart
Iam trying to create my own Airport Data through a text variable.the numbers are working but the text not! pls. can you help?
(L:Austria, bool) 2 == if{
2 (>L:Airportident, number) {'LOWW'} }
<String>
% AirportName: \{clr2} %((L:Airport,string))%!s!\n\{clr1}
</String></Element>
lionheart
lionheart
Hello Elfarn,

I am afraid that is over my head. I am not by any means a world reknown coder.

Is this for a GPS system? A GPS gauge?


Bill
LHC
elfarn
elfarn
yes
hello dear bill ,what i want the following> i created mein own database for the Airports ID Example>LOWW for vienna when i put The ID LOWW has to enter in the gps500 without entering the id. if there any posibility : and all other entries working fine
Hello Mr. Womack, are you going to make some video tutorials with regard to the new plugin workflow made for Blender 2.8?, specially the confusion around the materials?

Regards
Cherry 89 i have a P3D airport that i want to convert to xplane 11 , its a pretty simple airport , can you convert it for me ?
Hi Bill, first let me thank you for your great contributions to the flightsim community!
Today I have a question to your FS9 Ramplight_library.bgl. May I use it and create a Ramplight_Yellow_Library.bgl with changed light colors? These days we often find lights like in ZBAD.
Best regards
Guenther
Due to recent comments on what I do and not, I have decided to not share any progress on any projects anymore.
Hi i would like to have a good quality dash 8 100-300. i am available to aid in moddeling, testing and texturing.
Back
Top