• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Recent content by Anto80

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    MSFS24 Model collision

    :) Ignore the message above. I calmly ran the tests again this morning, and everything works perfectly. Thank you, Arno, for your dedication to providing us with useful programs like MCX. Have a nice day.
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    MSFS24 Model collision

    Okay, I found the parameter in the materials, but it doesn't seem to work. I can get through it without any problems... What am I doing wrong? I have MCX version 1.7. :confused:
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    MSFS24 Model collision

    I didn't know this, but where do I set the material collision attribute to true? This isn't clear to me. On MCX, the only collision setting is in the export settings options, but it doesn't work on MSFS. Could you be more specific? Thanks.
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    MSFS24 Model collision

    Hi Arno, I occasionally pop by to bother you.In the past, I've made scenery for FSX/P3D, but now I'm experimenting with MSFS2024 (only small airfields). These days, I've realized that my scenery doesn't have object collisions. I've searched online but haven't found much (I don't use Blender or...
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    Runway start problem

    I'm desperate, I started working on an airstrip made for MSFS2020 some time ago, I added a few things and changed some things but I have an annoying problem that I can't solve:I start the flight by selecting the chosen runway in this case 3, the flight loads exactly on runway 3 but when I press...
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    MSFS20 How to delete default Airport material polygons?

    Ok probably my mistake was starting from ADE, or at least I should have checked the XML file so as to eliminate the undeleted aprons. Thanks for everything.
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    MSFS20 How to delete default Airport material polygons?

    This is another problem, if you save the original airport in ADE after deleting the aprons, they are still present in the XML filetherefore ADE does not cancel them, first point.Second, have you tried loading your airfield (after removing the aprons) and seeing the result?I tried removing them...
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    MSFS20 How to delete default Airport material polygons?

    Thanks for the test but.... it seems to me that it didn't work for you either, the material polygons are still visible in your work. However, I solved it with the second method as already written in the previous post. ;) This is your uploaded work
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    MSFS20 How to delete default Airport material polygons?

    Ok the second solution worked, strange however in practice by creating an airport with the same ICAO as the default one it suppresses that of the SIM. I don't understand why the exclusion rectangles don't exclude the airport, could it be a bug in the SDK? Thanks for the help. Happy Sunday. Do...
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    MSFS20 How to delete default Airport material polygons?

    Thanks for the answer but I had already tried with the excludes, I tried again but without success, I will try the second method even if I don't understand well.... Have we met before? As you can see they are still there....
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    MSFS20 How to delete default Airport material polygons?

    Hi everyone, I've always created scenarios for FSX/P3d but with Msfs2020 I let it go a bit, now I've decided to do a little something and I've startedwanting to modify a small airfield already present by default but incomplete and with the wrong ICAO. But I ran into a problem:starting from ADE...
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    Transparent texture problem

    The matter is that the ADE runways (default) up to the p3dv 4.5 version worked well they were OK, from V5 instead doing nothing they don't go well they have that problem, so either it's ADE or it's a bug of P3D V5 that no longer reproduces the runways (dirt and grass but I also think about the...
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    Transparent texture problem

    I already installed the Prokey test once a while ago, now it tells me that the deadline has expired .... I haven't formatted the PC for years .... the ProKey will be left in the registry. Thanks anyway also because they don't weigh the problem there.
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    Transparent texture problem

    Thanks but the "Raw date view" parameter is not available, I have ADE free, however I don't see parameters of the property of the texture for the runway. Patience….;)
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    Transparent texture problem

    Hi, I don't understand the question I apologize for my ignorance, but what parameters are you talking about? I'm using ADE's default runways .... I don't know if you can change the parameters in ADE for runway textures.
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