• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. M

    MSFS20 Technical Artist - Asset Integration Specialist

    Join our dynamic development team and become an integral part of crafting incredible virtual experiences. As an Asset Integration Specialist, you'll play a pivotal role in our aircraft projects, collaborating with a global and diverse team. Skills & Knowledge: Proficiency in Autodesk 3ds Max...
  2. M

    P3D v4 Camera View in C++ Gauge

    I’m still new to C++ gauge programming but wondering how you embed camera views (similar to using <texture name=“…> in XML) into a C++ gauge? The eventual output will be a FLIR type gauge in a 2D or VC gauge. Ive looked through the wiki and not found anything obvious apart from the texture and...
  3. M

    P3D v4 Trigger Event whilst Key Trapped

    Hi, I have got close to what I want to achieve with the code below. I want to trigger (L:FTR, bool) only whilst "CTRL, SHIFT, F" is pressed as a kind of 'while' statemet. Monitoring the outputs it is happening close to what I want/expected but there is a slight 'blip' on the initial key press...
  4. M

    XML Gauge rounding to nearest 10 unit

    This seems like it should be a simple piece of code but I can not figure it out at the moment. I would like to calculate the fuel quantity (already converted from gallons to lbs) to the nearest 10. I already have this: <String> %((A:FUEL TANK CENTER2 QUANTITY, gallons) 6.7 * )%!4.0f!% </String>...
  5. M

    Loop this code?

    Some guidance appreciated again guys! I have the following code which is working as intended but wonder if there is a more elegant way of doing it? I experimented with a loop and goto but could not get it to work in the same way. <Update> (L:AzCenter, degrees) 46 &lt; (L:LoopRev, enum) 0...
  6. M

    x64 Fuel Dump Gauge

    Question for Doug or anybody else that has used hisfuel dump gauge successfully in P3D. I am unsure where the .dll is supposed to be placed in the file structure? Is it left in the folder where the L:vars are being used? Eg ./Panel/Fuel_Gauge/....xml Or is it supposed to be in the P3D/Gauges...
  7. M

    P3D v4 HeightCode not working/crashing the sim

    Hi All, I am trying to create a hover gauge that displays a an extending or retracting line in the direction of the aircraft velocity to depict the direction of movement whilst in a hover. I think I have the basic math and mechanics right but as soon as I but a dynamic <HeightCode> in the sim...
  8. M

    FSXA Radar Gauge incorporating VRS Tacpack SDK

    Hi All, I'm fairly new to gauge building and probably jumping in at the deep end a little! I am trying to create a radar compatible with VRS Tacpack (SDK if you are interested https://forums.vrsimulations.com/support/index.php/TacPack_SDK ) for use in a selection of freeware aircraft which I...
Back
Top