• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

bahrometrix

  1. Christian Bahr

    MSFS EDGT Bottenhorn in progress

    Hello! I would like to show my current project here. It is the EDGT Bottenhorn airfield in Hesse. It was already available for FSX and for P3D. Now it was time to bring it to MSFS. It is not just being "ported", but it will be a much more detailed version in which the 3D model and textures have...
  2. Christian Bahr

    MSFS Next Generation Bahrometrix Living People - Characters for MSFS

    Hello,I would like to introduce my latest generation of animated people: These are people who are speaking and able to make facial expressions for the first time in a flight simulator. We are talking about facial expressions here: they can walk, speak, blink, move their eyes, etc. They have...
  3. Christian Bahr

    MSFS Character Animation / Animated People (3dsm)

    Hello everyone! I am currently working on a new generation of Bahrometrix Living People - they should be able to speak and they should be able to change their facial expressions. A possible application could take place in the cockpit, where, for example, the pilot or co-pilot presses switches...
  4. Christian Bahr

    MSFS SimObject and Wav file

    Hi all! Does anyone know how to attach a sound file to a SimObject with simple means? I would like to equip one of the Bahrometrix Unliving Horror People with a suitable means of communication, a "moaning sound": But I have no idea how to do it. The SDK says something about the fact that...
  5. Christian Bahr

    MSFS Bahrometrix - Living Animals

    The wilderness is calling ... :) The "Bahrometrix Living Animals" is a continuation of the corresponding series that was already in the P3D. At that time it was a deer that ran across the airfield in EDGT Bottenhorn: We are currently in the process of bringing animated animals into the MFS...
  6. Christian Bahr

    MSFS Jena City for the MSFS

    Hi, i would like to introduce you to one of my projects :) This is the City of Jena, located in Thuringia in East Germany. The scenery will only contain landmarks, processing using an orthophoto does not seem necessary. The city museum in Jena, it has an animated banner The TEAG...
  7. Christian Bahr

    MSFS Analog Clock

    Hi! A small step forward in my current project ... a clock as a SimObject .... If you are interested, here is the code: I fished the formulas for calculating the hours and minutes out of the forum somewhere, many thanks to the author of these formulas!!!
  8. Christian Bahr

    P3D v4 PBR Update - Bahrometrix Civilian Avatars

    Hello and a wonderful day! Bahrometrix is currently working on a PBR update for civil avatars. In addition to the implementation of PBR, the avatars will also receive 2K Textures ... Even the sparkle in the eyes of the avatars is simulated for the first time. The Avatar William carries a...
  9. Christian Bahr

    P3D v4 Self-defined code for doors, bonnet and tailgate

    Hello! This is my first "serious" :p attempt to build a car: Chevrolet Suburban 2015er Everything works so far good. The doors can be opened via clickspots (mouse rectangle), the lights can be operated using the standard keyboard layout and the car is now stable. Before that, he tipped...
  10. Christian Bahr

    P3D v4 Halloween Scary Party Castle Frankenstein

    A scary hello! For this year's Halloween party there is a small dance scene for the P3Dv4: The Helloween Scary Party at Castle Frankenstein. The place is, as the title suggests, the castle Frankenstein in Germany near Darmstadt. Every year the Halloween party takes place there and it was close...
  11. Christian Bahr

    P3D v4 Character animation in Prepar3Dv4

    Hello, i just wanted to take the opportunity and show you what is currently possible in the subject of character animation in the P3Dv4. On the occasion of the upcoming Halloween, I have created a small dance choreography at the castle Frankenstein from FTX Germany South. In the video you can...
  12. Christian Bahr

    P3D v4 PayloadManagerX by LORBY-SI

    Hi FSDevelopers The software company LORBY-SI has released the PayloadManagerX, you can download it as freeware from the download page directly, a previous registration on the site is not necessary. To get to the download you just have to go to the LORBY-SI download page and scroll down a bit...
  13. Christian Bahr

    P3D v4 Bicycle Avatar

    Hi. Just want to tell you that I'm working on a bike for the P3D. Technically, the Avatar mode comes into play here, which makes it possible to create an avatar as a cyclist. Currently the bike has three states: standing, driving and fast driving. A wheelie (driving on the rear wheel) should...
  14. Christian Bahr

    P3D v4 Jena City (released)

    Hi. I would like to introduce you to another project of mine. It is a small city scene that represents the inner city area of Jena. The scenery is created as a pure city scenery and therefore will not include an airfield. The airfield has already been created and published by the developer...
  15. Christian Bahr

    3-D Lights - For Prepar3Dv4 and Prepar3Dv5 Version 1.00

    3-D Lights - For Prepar3Dv4 and Prepar3Dv5 This 3-D light library includes various 3-D lights. There are lights that are visible only from one side, while other lights are visible from both sides as well as from above. And there are lights that indicate on the one side a different color than on...
  16. Christian Bahr

    SODE. Or when nature strikes back!

    Hello. Even if it seems a bit strange. I do not want to deprive you of a video. The scene is the setting in Bottenhorn (WIP, Germany). After the high seat was created, only one deer was missing. But what do you do with deer when it goes crazy? It is a video of the special kind and it shows the...
  17. Christian Bahr

    P3D v4 3D Lights (Download)

    Hello developer! Here are 3-D lights for Prepar3D v4: This link has been removed because it is outdated. There is a newer version of the P3Dv4 3-D lights, located here in the "Rescource" section: 3-D Lights - For Prepar3Dv4 This 3-D lights library includes various 3-D lights. There are lights...
  18. Christian Bahr

    P3D v4 PBR Update Muelheim Ruhr X - Released!

    Hello. The update for P3Dv4 for Muelheim Ruhr X is ready. You can download the scenery now. The scenery is freeware. Muelheim Ruhr X is a complex and detailed 3-D city model and the airport EDLE Essen / Muelheim, which has also been implemented highly detailed. New features for P3DV4.x -...
  19. Christian Bahr

    P3D v4 News from Hamburg

    Hi all! The developer Manfred Siedler - the maker behind SimDocks.de - develops a new Hamburg Alster-scenery. Thus, the Jungfernstieg in Hamburg is already completed in large parts, the Ballindamm and some ferry boats have already been completed. In order to give the Jungfernstieg a much more...
  20. Christian Bahr

    P3D v4 Real-time lighting

    Hi. In the Aerosoft Forum you can see a video that shows the new real-time light calculations of P3DV4 in an impressive way: http://forum.aerosoft.com/index.php?/topic/123832-p3dv4-real-time-lightning/#comment-819963 regards, Christian
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