• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

msfs 2020

  1. K

    MSFS20 What's wrong with my model in the sim ?

    Hello guys, I created my model in Blender 3.6 and exported successfully with the msfs2020 plugin, however after compiling it in the sim, that's what I get with the weird draw behavior and transparency issues, any ideas on what's going on would be highly appreciated:
  2. WildLynxPilot

    MSFS24 Custom MSFS2020 fuel truck missing in MSFS2024

    In my MSFS2020 EFHF scenery I have a custom-made small fuel truck. It works perfectly in MSFS2020. It can be called from the ground services an will arrive and open the fueling screen and can be sent back to its original position. When I load this scenery in MSFS2024 everything else is ok, but...
  3. J

    Blender texturing nodes example MSFS2020

    Hello. Please anybody send some blender example that include OcclusionRoughnessMetallic and Normal textures. To explain how to set it using msds nodes. I try set Normal maps, but dont see visual effect in blender's material preview.. Some simple example will be helpful
  4. Impulse Simulations

    MSFS20 YPLC - Port Lincoln Airport Release [08/08/2025 6PM AEST]

    We've got some great news, coming this Friday (August 8th 2025) Port Lincoln Airport for Microsoft Flight Simulator 2020 & 2024 will be available at 6PM AEST! Discover Port Lincoln Airport (YPLC) – the gateway to South Australia’s Eyre Peninsula. Every element of this scenery has been...
  5. T

    Addon (LFQW) MSFS 2020

    Hi everyone! I created a detailed recreation of Aérodrome De Vesoul - Frotey (LFQW) for Microsoft Flight Simulator 2020, with the goal of delivering an experience as realistic and immersive as possible within the simulator Complete video addon (LFQW) : Video LFQW
  6. MarcoMirr

    Blender MSFS 2020 Importer - Blender v4.4.1

    Hello, as it's my first post here, I'd like to provide a little background about myself. I'm primarily a software/games developer, but when I need to do modelling, I work within Blender version 4.4. I've been studying 2020 models as a reference for my work, so the quality of the import greatly...
  7. E

    Can anyone help me to diagnose why MSFS refuce to load my textures

    Hi There. I have a problem when building a Barn. The textures I use (from poliigon) cannot be loaded in MSFS. It seems that he (msfs sdk) totally ignore the images. and I have no clue whats happen. The textures is three PBR One diff. one Comp and one normal (See below) in png format 1024 *...
  8. unc1rlm

    Exporting AIFP flight plans/Bgl into MSFS 2020

    For the life of me..I can't seem to get any ai's to show up in 2020 just recently. Not sure what I have (if any) done wrong. I use mount etc and still no show. All aircraft show up black when I save and compile. Any help really appreciated. I use AIG aircraft as well as some 3rd party aircraft...
  9. J

    MSFS20 Move objects in airport main folder

    Hi, i am making my first airport for MSFS and i ve made custom approach lights but they are outside of the main airport folder. how do i move the Approach Lights R12 folder in the Manises folder?
  10. W

    Bear Studios MiG-15Bis and MiG-15UTI update for MSFS2020/2024

    Today, I complete MiG-15Bis and MiG-15UTI update to Ver1.4.0. These version packages have compatibility on MSFS2020 and 2024, A single aircraft model working on both of then. Here is complete feature list for theses aircrafts These update packages have sent to Just Flight for release process...
  11. A

    MSFS20 msfs 2020 runway approach lights

    hello, I tried many times to add strobes (rabbit sequence lights) to the approach light system but it doesn't work, so my question here, is it not going to work if I use CALVERT2 approach system?
  12. unc1rlm

    Model Not found

    I am doing a model for my personal use. I import lets say an aia 747-200. It reads everything ok and i export as msfs gltf..now when i load the xml it says model not found in aircraft.cfg file..loading model normally. I have 3 different models so i name the models according: model.Retro AI...
  13. agusagaz

    MSFS20 White textures instead of new aerial images

    Hello! This issue has probably been mentioned before. I’ve read several posts and performed multiple tests, but I haven't been able to solve this problem. I designed a scenario with custom aerial imagery, and it looks fine in the sim when starting in the area, but at a certain distance, the...
  14. unc1rlm

    MSFS20 Proper aircraft cfg format for aifp and MSFS 2020 to see aircraft when substituting

    This what i have but for some reason..aifp doesn't see the model? Any help appreciated. Happy Easter to everyone. [FLTSIM.0] title = Pan American Boeing 727-100 ; Variation name sim = aia_727_100 ; model = 727-100 ; model folder sound = soundai texture = PanAm ; texture folder atc_airline =...
  15. =Hollywood=

    MSFS24 Nerdy Train Stuff

    So I’m headed up to Orlando from Miami and now that I have simconnect working and can inject models into the sim. I figured I could save the telemetry of the Brightline Journey on the train. So this is stage 1, gathering the data. Next phase will be converting the data and then injecting it...
  16. Marcstrasb

    MSFS20 ADE2020_Alpha_21-HF 5 has a memory marked in Marble !

    Hello ! Context: the assembler had to clone the internal hard drive on which ADE was. The original drive had the letter E. The cloned drive has the letter D. ADE2020_Alpha_21-HF 5 tells me "unable to find part of the path: E:\MSFS SDK\Tools\bin\bglcomp.xsd". While the path is correctly...
  17. Marcstrasb

    MSFS20 ADE2020_Alpha_21-HF 5 has a memory marked in Marble !

    Context: the assembler had to clone the internal hard drive on which ADE was. The original drive had the letter E. The cloned drive has the letter D. ADE2020_Alpha_21-HF 5 tells me "unable to find part of the path: E:\MSFS SDK\Tools\bin\bglcomp.xsd". While the path is correctly entered...
  18. Losco Nosciuto

    MSFS24 LN Toolkit

    Hello everyone! I just wanted to make you aware of this toolkit I just created. Nothing fancy but it helps streamlining some of the tedious tasks of modding and working on MSFS. Here's the showcase video: A readme is included in the .zip file but overall this is the list of features...
  19. J

    Strange airport issue on GPS maps

    Greetings, all! On the custom airport scenery project I've been working on over the past couple months, I've noticed a nagging issue that I can't seem to figure out why it's happening or what could possibly cause it. In the GPS map views on the G1000 or any of the GTNs, at certain zoom levels...
  20. A

    MSFS20 I'm having Difficulty with the ORM texture

    I have been trying to apply an Occlusion, Roughness, Metal texture to my project with 0 success. I have tried every texture I can come up with, including some stock MSFS comp textures. No effect. They don't show up in Blender or the Simulator and the texture map doesn't save to the texture...
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