• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

sbuilder

  1. simulondo

    FS2004 LWM LOD13 problem

    Hi I'm learning how create my own LWMs to modify coasts. Right now I'm using SBuilderX for exporting shape files into SBX to make them compatible with SBuilder9. But I've found that, after the compilation, several LOD13 fill other contiguous LOD13: BTW It's the coast of Kodiak island. The...
  2. Leo2789

    FS2004 SBuilder FS9 'Runtime Error 76' when selecting WaterClass mode

    Hello, I've come across the dreaded runtime error 76 for SBuilder once more (I've come across it once before regarding the selection of 'named' textures for VTP polygons), only this time when selecting WaterClass mode; this being extremely strange since I have used Waterclass mode without a...
  3. Matteo07

    FSX terrain under photoreal problem

    Hi everyone, I'm doing a photoreal scenery with SBuilderX v.313, but there are some problems. The first is that under my photoreal there is the FSX default island. The second is that I added polygons to do some montains in this island but this doesn't work well. You can see there that I...
  4. Albi

    Arctic circle coverage

    Iam doing ground photoreal for an arctic airport, but Sbuilder doesn’t have coverage on artic region, how can I do It? For satellite imagery
  5. Rudolf

    FS2004 A beginner with cruel doubts fotoscenery

    I'm sorry for using google translator, my english is bad. We know that : (AD) are Aeródromo. File (AB) are airport backgrounds ( VTP poly files ) File (AP) are your airport 'afcads' File (FL) are flattens ( LWM files that flatten the ground... usually for airports ) File (HL) are shorelines...
  6. Leo2789

    SBuilder FS9 Problem creating Mesh

    I was hoping someone could shed some light on what I'm doing wrong here. I'm trying to create some Mesh BGL's for Futuna & Alofi islands in the French overseas department of Wallis & Futuna. I downloaded the relevant SRTM .hgt files from this 'website'...
  7. Sidhant Vaidya

    Creating Photoreal.

    Hi Guys, I have a couple of problems I'd like to solve. Suppose I want to only create PR for the areas inside the outlined PR, how do I proceed? Do I mask it with white/black? or Transparent Alpha? I'd really like some help here.! Thanks!
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