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Blender - Creating a low polygon airplane tutorial (bij Karan Shah)

Ronald

Resource contributor
Messages
974
For all those aircraft modelers, who are just getting started with Blender, I've found a nice airplane modeling tutorial:
ms-01.jpg

- Part 1 https://cgi.tutsplus.com/tutorials/creating-low-poly-airplane-set-for-games-part-1--cms-26938
- Part 2 https://cgi.tutsplus.com/tutorials/creating-low-poly-airplane-set-for-games-part-2--cms-26940

Part 1 contains the following items:
- Finding and setting up reference (background) images of your aircraft
- 3D Mesh modeling the airplane (fuselage, tail, wings, cockpit)
- Learning to use the Blender [Mirror] modifier.
- Creating the airplane's propeller.

Part 2 contains the following items:
- Marking the seams in the 3D airplane mesh-model (for UV-mapping)
- UV Mapping the model (from a 3D mesh to a flat 2D surface)
- Texture baking.
- Texturing and Painting.
- Creating different texture variations.

This beginner level tutorial can help you get familiar with "all the stuff you need" to get 3D mesh aircraft modeling in Blender.
Enjoy it!
 
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