Hi, Hello fellow forumers.
I've got another question. So I'd like to improve my jetway by adding stairs like this:
As the jetway moves up and down the upper part of the stairs does move accordingly, obviously.
The lower part of the stairs do however always touch the ground and only the angle of attack of the stairs changes.
Now I am able to add a pivot on the lower and upper end of the stairs with the 3ds max bone tools.
However, I haven't figured yet how tell the lower end to always stay on the ground plane and not move in the Z direction.
Maybe someone of you has already been through this and knows the solution?