Drew, re my earlier message:
Don
Upon further examination opf the code, SAMM is already intended to create a single texture folder in this case - butb there's an error in the code that prevents this. I'll have it fixed shortly and the missing texture problem my go away.If you checked Save textures to the main texture folder and did not also check Save library to Add-on Scenery folder, then you (or the placement utility) have to manually copy all the textures - not the folders - into the destination texture folder later
Don



