Flight Toolkit

#44
So the version I have is the GFWL? I think it is is since it has the login when you start Flight, I can't get the login to recognize any product key, and work arounds I found online are worthless since the page on live is dead, lol One thing I'm trying to understand is how do you get the addons you download in the tool kit to appear in Flight? should they just be there? I'm really confused with all this.
Thanks
 

dave hoeffgen

Resource contributor
#45
Hi,
I tried to convert my FSX scenery like instructed in the original post.
In each of my several attempts the console prompted an access violation, always while processing the models in London.bgl, then ContentConverter crashed.

Is there something I might have done wrong?
Hopefully I didn't miss a post adressing this issue
 
#46
If you want to fly all over the world, (and find those aerocaches in "World region") do this: install FSXSE, from STEAM (skip this step if you already have it). Then type in the "Command Prompt" this (or copy and paste):

"C:\Program Files (x86)\Flight Tools\Flight Toolkit\ContentConverter.exe" FSX /i:"C:\Program Files (x86)\Steam\steamapps\common\FSX" /o:"C:\FlightTemp" /a

Be sure to include the " ". If your copy of FSX is not from STEAM, please change the address where your copy is after C:\Program Files (x86). The coversion is going to take some time. After this you'll find a Flightaddon in a folder named C:\FlightTemp. This addon will install the FSX World to Flight (this also take some time). Be sure to download from Addon Manager: World Region UI so you'll have a beautiful world map. There you are.

Oscar
 
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dave hoeffgen

Resource contributor
#47
If you want to fly all over the world, (and find those aerocaches in "World region") do this: install FSXSE, from STEAM (skip this step if you already have it). Then type in the "Command Prompt" this (or copy and paste):

"C:\Program Files (x86)\Flight Tools\Flight Toolkit\ContentConverter.exe" FSX /i:"C:\Program Files (x86)\Steam\steamapps\common\FSX" /o:"C:\FlightTemp" /a

Be sure to include the " ". If your copy of FSX is not from STEAM, please change the address where your copy is after C:\Program Files (x86). The coversion is going to take some time. After this you'll find a Flightaddon in a folder named C:\FlightTemp. This addon will install the FSX World to Flight (this also take some time). Be sure to download from Addon Manager: World Region UI so you'll have a beautiful world map. There you are.

Oscar
Thanks for the clarification. I don't have FSX:SE but the boxed FSXA. I already used the command you poasted above and initially it actually worked despite the access violation encountered always at the same file (I guess the system kills the application for trying to read/write to protected memory?)
I also set ContentConverterto "run as administrator" but that didn't help.
The console states the function where ContentConverter crashes, a screenshot is attached below.
 

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dave hoeffgen

Resource contributor
#48
Thanks for the clarification. I don't have FSX:SE but the boxed FSXA. I already used the command you poasted above and initially it actually worked despite the access violation encountered always at the same file (I guess the system kills the application for trying to read/write to protected memory?)
I also set ContentConverterto "run as administrator" but that didn't help.
The console states the function where ContentConverter crashes, a screenshot is attached below.
It seems to be some problem with the london.bgl indeed. I deleted it and it worked, well I'm missing a few scenery objects now but that's better than no scenery at all :p
 
#49
It seems to be some problem with the london.bgl indeed. I deleted it and it worked, well I'm missing a few scenery objects now but that's better than no scenery at all :p
Glad to hear you solved your problem. You're going to need also the "BoundaryFixes" addon. This addon add most of airports missing in Canada close to the border of Alaska. You can find it here in a folder named "Other useful Add-ons". https://1drv.ms/f/s!AmXbXm2QYzhEe5fiZk4EYT-Qczk
Try whatever you want and enjoy.

Oscar
 
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#50
Anyone figure out why GFWL still asks for a key when using toolkit on GWFL? I really would like to try the multiplayer but doesn't look like it's possible to get the GFWL version stop asking for login.
 
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