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This question has probably been asked a couple of times, but I have not found a solution yet.
I am trying to place some aprons all around the airport, generally were the taxiways are. So I finished editing the AFCAD for KRSW in ADE, and added a test apron to see if I could do this.
I was told to use the XML Apron to SurfaceType converter. But I don't think I know how to do this correctly. The first thing that I did was compile the airport as a .bgl, but the the XML Apron to SurfaceType converter requires a xml file of the airport, I think. So I took a look at the 'more options' tab on the compile page, and checked the Save XML with the Bgl File option.
Then I went to ModelConverterX and opened the XML Apron to SurfaceType converter and found the XML file that was saved with the bgl. Then I clicked convert. After this I saw that it had created a .sca file. I did not know what to do with this file, and I still don't know what to do with it.
So I decided to place it in the addon scenery folder with the bgl file. I don't think that was the correct thing to do, because it did nothing.
I really don't have a clue of how to make an invisible apron, but this is something I really need to learn.
Any help would be appreciated.
Thanks
I am trying to place some aprons all around the airport, generally were the taxiways are. So I finished editing the AFCAD for KRSW in ADE, and added a test apron to see if I could do this.
I was told to use the XML Apron to SurfaceType converter. But I don't think I know how to do this correctly. The first thing that I did was compile the airport as a .bgl, but the the XML Apron to SurfaceType converter requires a xml file of the airport, I think. So I took a look at the 'more options' tab on the compile page, and checked the Save XML with the Bgl File option.
Then I went to ModelConverterX and opened the XML Apron to SurfaceType converter and found the XML file that was saved with the bgl. Then I clicked convert. After this I saw that it had created a .sca file. I did not know what to do with this file, and I still don't know what to do with it.
So I decided to place it in the addon scenery folder with the bgl file. I don't think that was the correct thing to do, because it did nothing.
I really don't have a clue of how to make an invisible apron, but this is something I really need to learn.
Any help would be appreciated.
Thanks