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Hi @arno
i found that the mcx texture converted has a normal map to FS normal map feature and that is solving many problems for me
can you plz tell me what is that feature doing to my txeture ? i found that it move the Red channel and delete the blue one, is that all it does ? i want to set those settings in my 3D programme so i can skip converting textures when trying to test small changes
thnx in advance
i found that the mcx texture converted has a normal map to FS normal map feature and that is solving many problems for me
can you plz tell me what is that feature doing to my txeture ? i found that it move the Red channel and delete the blue one, is that all it does ? i want to set those settings in my 3D programme so i can skip converting textures when trying to test small changes
thnx in advance