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It is if you enable the option in MCX to replace effects by lights.I started a post about how it doesn't work and then read back that it is not yet implemented. FYI, right now the cane parameters are being translated into an effect name. When the model is re-imported into MCX, the cone parameters part of the add effects pane is not available for that effect.
how do you guys attach the lights when its a BGL? i have a problem where the bgl contains many objects within, but MCX only reads one of them, or none at all, so I can't really attach to all the terminal