Hi,
trying to recompile the attached parking file for VIDP. It was amended to add GSX L2 gates and new parking spots.
However, I have two problems:
1) AI already parked at the airport at gates / on ramp is at 40 feet above the elevation of the airport (see picture).
User aircraft and AI that has arrived, all are at the approximate altitude of the airfield of 755.0 feet ASL.
2) The ground is bumpy (acts like unpaved surface) on ramp, taxiways and runways, with ground textures bleeding through in places on runways.
There is a flatten.bgl in the scenery folder, but the sim seems to be ignoring it.
Any help would be very much appreciated.
Many thanks.
trying to recompile the attached parking file for VIDP. It was amended to add GSX L2 gates and new parking spots.
However, I have two problems:
1) AI already parked at the airport at gates / on ramp is at 40 feet above the elevation of the airport (see picture).
User aircraft and AI that has arrived, all are at the approximate altitude of the airfield of 755.0 feet ASL.
2) The ground is bumpy (acts like unpaved surface) on ramp, taxiways and runways, with ground textures bleeding through in places on runways.
There is a flatten.bgl in the scenery folder, but the sim seems to be ignoring it.
Any help would be very much appreciated.
Many thanks.