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First of all, thank you!OK, I loaded your original blender model and exported it.
In the export settings I turned Geometry - Tangents OFF (there is an error with it on as MSFS does not support tangents)
Man, you need to clean this model up. You don't need polygons on the undersides of buildings. That's just wasted frames. And reset the scaling on your parts. Cube.001 has negative scaling which is not good.
Here are the exported files. They compile into a library although I don't know what they look like in sim.

Ok, thank you for all this advice! You two really helped me out!The error you get above will be from a wrong path. You must compare the path and name of the model which is shown in the message with the real name of model and path in your explorer.
I had some errors when I use _ character. Not sure, but maybe it is also case sensitive, not sure about that. You are German, right? I also from Germany and use only windows with language setting to English. Because some tools and exporters have problems with , or . as decimal in sizes. And sometimes models can crash simulators if you use ä or ü or something like that. I had this problem when someone used my model on a japanese windows.
Before you export models from Blender, right click and apply rotation and scale. And clean your models, for example merge vertices by distance.