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P3D v4 runway markings and curved taxi lines

whats the best way to design runway markings and curved taxi lines on sketchup? I can make aprons and import them into the sim without no problems now, thank good I am making some progress but I am having trouble with making actual markings. I really dont understand how .dds works i seen textures files with a lot of taxi lines in same file.

if someone could direct me in the right direction to show me how to make runway markings and skid marks as well taxi it will be perfect!

king regards, Bulent
 
Just use a graphics design software (Photoshop,GIMP). Create your marks and make sure they have an alpha channel that removes the background and keeps the marks.
In sketchup, create a new layer, create a polygon and apply the texture you previously create to it.
Then export it to DAE and convert it to Ground Polygon with ModelConverterX.

For taxi lines I would suggest you to use ADE GP wizard as it is very easy and simple in this matter.
 
Just use a graphics design software (Photoshop,GIMP). Create your marks and make sure they have an alpha channel that removes the background and keeps the marks.
In sketchup, create a new layer, create a polygon and apply the texture you previously create to it.
Then export it to DAE and convert it to Ground Polygon with ModelConverterX.

For taxi lines I would suggest you to use ADE GP wizard as it is very easy and simple in this matter.
thanks for the tips, have you created taxi lines with ade gp ?
 
Sure:



These lines' textures were created by me and I drew them with ADE GP wizard. There is an explenation of how to create and add you own textures in ADE GP's tutorial.
 
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