• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Sim Objects in custom airport

Messages
12
Country
germany
Hi all!
I just finished my first custom airport. Everything is fine, ATC is working, the runway and the taxiways look nice. The only issue I am having are the sim object. I added sim objects (like boarding stairs) to the parking spots and whenever I start the simulation all sim objects just start to slowly glide in random directions. Does anyone know, how to prevent that and to have them working in a normal way?
Thank you!
 
Messages
307
Country
unitedkingdom
Replace them with the same or similar thing from the scenery menu? Most of the same things will be in there.

I assume sim object means animation of a sort as it's an object simulating something. Nothing from the scenery menu moves.
 
Messages
12
Country
germany
The thing is, I want them to move. I want the push-back truck to be operable, the stairs, the baggage cart. Also I would like to have the service and maintanance trucks driving around...
 
Messages
231
Country
unitedstates
Have you checked out the Living World section of the SDK? I'm imagining it has something to do with Services.spb/Services.xml and LWcfg.xml

I haven't been able to decompile the Services.spb because the propdefs directory is inaccessible/encrypted.

I have been using this thread as reference.
And what I've done....

I'm trying to modify these to control what vehicles show up and what they do, but I'm having zero luck getting it to do what I want.

In general, I'm trying to reduce traffic and get rid of vehicles I'd never see at the local GA airport I'm developing (like the shuttle and fire truck and pushbacks, etc.). I have managed to turn off all the push backs...

In any event, it sounds like they don't know what to do in your case, or maybe you need to connect them to a service somehow? Maybe editing these might help?
 
Messages
12
Country
germany
Have you checked out the Living World section of the SDK? I'm imagining it has something to do with Services.spb/Services.xml and LWcfg.xml

I haven't been able to decompile the Services.spb because the propdefs directory is inaccessible/encrypted.

I have been using this thread as reference.
And what I've done....

I'm trying to modify these to control what vehicles show up and what they do, but I'm having zero luck getting it to do what I want.

In general, I'm trying to reduce traffic and get rid of vehicles I'd never see at the local GA airport I'm developing (like the shuttle and fire truck and pushbacks, etc.). I have managed to turn off all the push backs...

In any event, it sounds like they don't know what to do in your case, or maybe you need to connect them to a service somehow? Maybe editing these might help?
First of all, thank you for the answer!
Your answer led me to understanding that my parking areas must be ram_gates and not just gates. Now it is also spawning aircrafts and offering ground services!
The problem is, no AI aircraft is taking off or landing. Above my airport, way up in the air, I can see like 10 different aircrafts in the night blinking. Do you have any idea, how I can make the AI understand how to take off and land?
 
Top