• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Sukhoi Su26MX for FSX

@Dutcheeseblend Thanks, I'll fix this.
@Chris04 Thanks, I'll do my best ;)
@Paul Domingue Well, I think it will be pretty scary if the enginge falls out during an airshow. Reminds me of an airshow 3 years ago at Teuge Airport. A Pitts Special closed its throttle when doing a tailslide. The spectators started immediatly with 'ooh' and 'ouch', although the Pitts has to do it because of it limitations. I can imagine some faces if the engine totally stops running :p
 
I got a nice update (I think):
I fixed the problem with the engine failure when the prop stops turning.
I pasted some stickers on the aircraft.
I got the Garmin Avionics working. They are not totally as they should be, but what is left are some small things to fix.

Just look at the pictures and have fun:
FSX_Su26_GPS2.jpg

FSX_Su26_1.jpg

FSX_Su26_2.jpg


Cheers,
Daniël
 
Thanks Antaris! Always nice to see that other people also are enthusiast ;)
And of course the others with their support :)
 
I made a photoflight today :)
Just some relaxed flying over the coast of the Netherlands ;)
Enjoy!

FSX_Su26_3.jpg

Some close formation flying.
FSX_Su26_4.jpg

Smoke On!!
FSX_Su26_5.jpg

Turning her upside down
FSX_Su26_6.jpg

Yep, the effect of smoke during a stall :)

Cheers,
Daniël
 
Finally, it is summer :cool: (okay, it is a holiday, but the sunny wheater has not arrived yet in the Netherlands ;( )
However, I've got a small problem with my Sukhoi. The textures look alright on the wing, but not on the fuselage and the gauges. The texture_max_load (fsx.cfg) goes to 1024, although I set it on 4096. And as the result, the gauges look horrible, even worse than if I resize the texturesize to 1024. Is this some kind of automatic setting of FSX?
Texture_res1.jpg

Texture_res3.jpg

Thanks anyway!

Cheers,
Daniël

PS. Hopefully I can work more on this bird, because I have a lot of free evenings coming ;)
 
Nice work!

What is the number of gauges you have? I think a resolution of 256x256 per gauge will suffice (I use that on my T.5 and D.21). The D.21's gauges fit on one 1024x1024 sheet.

Can you check if the texture_max_load is still at 4096 during flight?

Daan
 
If I remember it correct, I have 5 big gauges, 4 smaller gauges and 1 little one. I'll check it later today ;)

Edit: I was correct. I'll see what I can do with the texture, will show it asap ;)
 
Last edited:
I did it, now I have such a texturesheet:
Instruments_T.png

Looks quite alright in FSX.
So, I think I'll be texturing a lot the next few weeks, and I'll give the Aspen gauge a try ;)
Altough, I still need to model 2 small part....

Anyway, I'll see how it will go, tomorow is a new day ;)

Cheers, Daniël
 
just a suggestion, you have some gauge needles that are the same, texture one and copy it, resize the needle if needed. That will save you a lot of work.
Great job by the way.
 
image.jpeg
Hi Daniel,

Great project!

Like to come into contact, I'm developing livesize hardware simulators ( F-104 starfighter and now Extra300 and Sukhoi)
Please leave me a note
Im Dutch :)
 
Hello guys,

I've got some questions about coding:
The RPM indicator goes to 109%. To get 109%, you have to move the throttle quickly from idle to max power. How can I get such a code?
The canopylever animates the same time as the canopy opens. When I viewed the default canopylever-code, I can understand [ (A:CANOPY OPEN,percent) 2 / ]. But how can I get the lever being animating before the canopy opens? Do I have to change both codes for the lever and the canopy?

Hopefully you can help me, even if it is with giving me some manuals about making these kind of custom codes.

Cheers, Daniël
 
You can make a custom animation for the lever and canopy thingy. Let's think of it in a logical way: if the lever is 100% open, the canopy is being opened.

Two options:
- Change the animations. Keep the canopy closed at both the 0 and 50 keyframe (for example) and fully open at 100. The lever will be opened from 0-50 and still fully open at 100.
- Create custom animations and vars. Bit more difficult than the first option.
 
Back
Top