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Hello,
I created object in blender, textured in SP, exported to MSFS. Unfortunately, after being exported to the sim there is a seem visible in the middle. I have used the mirror modifier in Blender, where its not visible. Is this common issue or am I missing something?
Thank you
I created object in blender, textured in SP, exported to MSFS. Unfortunately, after being exported to the sim there is a seem visible in the middle. I have used the mirror modifier in Blender, where its not visible. Is this common issue or am I missing something?
Thank you